12.08.2016, 10:55
Hi, I just made it like that vehicle damages will save. Everything works except Car_Load. Like everything except visual damage works in Car_Load. Here are Car_Load, Car_Spawn and Car_Save.
The problem should be in this line in Car_Load:
What's wrong with it?
Код:
forward Car_Load(); public Car_Load() { static rows, fields, str[128]; cache_get_data(rows, fields, g_iHandle); for (new i = 0; i < rows; i ++) if (i < MAX_DYNAMIC_CARS) { cache_get_field_content(i, "carPlate", CarData[i][carPlate], g_iHandle, 16); CarData[i][carExists] = true; CarData[i][carID] = cache_get_field_int(i, "carID"); CarData[i][carModel] = cache_get_field_int(i, "carModel"); CarData[i][carOwner] = cache_get_field_int(i, "carOwner"); CarData[i][carFuel] = cache_get_field_int(i, "carFuel"); CarData[i][carHealth] = cache_get_field_float(i, "carHealth"); CarData[i][carPos][0] = cache_get_field_float(i, "carPosX"); CarData[i][carPos][1] = cache_get_field_float(i, "carPosY"); CarData[i][carPos][2] = cache_get_field_float(i, "carPosZ"); CarData[i][carPos][3] = cache_get_field_float(i, "carPosR"); CarData[i][carColor1] = cache_get_field_int(i, "carColor1"); CarData[i][carColor2] = cache_get_field_int(i, "carColor2"); CarData[i][carPaintjob] = cache_get_field_int(i, "carPaintjob"); CarData[i][carLocked] = cache_get_field_int(i, "carLocked"); CarData[i][carLock] = cache_get_field_int(i, "carLock"); CarData[i][carAlarm] = cache_get_field_int(i, "carAlarm"); CarData[i][carImpounded] = cache_get_field_int(i, "carImpounded"); CarData[i][carImpoundPrice] = cache_get_field_int(i, "carImpoundPrice"); CarData[i][carFaction] = cache_get_field_int(i, "carFaction"); cache_get_field_content(0, "carDamage", str, g_iHandle); sscanf(str, "p<|>dddd", CarDamage[i][0], CarDamage[i][1], CarDamage[i][2], CarDamage[i][3]); for (new j = 0; j < 14; j ++) { if (j < 5) { format(str, sizeof(str), "carWeapon%d", j + 1); CarData[i][carWeapons][j] = cache_get_field_int(i, str); format(str, sizeof(str), "carAmmo%d", j + 1); CarData[i][carAmmo][j] = cache_get_field_int(i, str); } format(str, sizeof(str), "carMod%d", j + 1); CarData[i][carMods][j] = cache_get_field_int(i, str); } Car_Spawn(i); } for (new i = 0; i < MAX_DYNAMIC_CARS; i ++) if (CarData[i][carExists]) { format(str, sizeof(str), "SELECT * FROM `carstorage` WHERE `ID` = '%d'", CarData[i][carID]); mysql_tquery(g_iHandle, str, "OnLoadCarStorage", "d", i); } return 1; } Car_Save(carid) { static query[1000]; if (CarData[carid][carVehicle] != INVALID_VEHICLE_ID) { for (new i = 0; i < 14; i ++) { CarData[carid][carMods][i] = GetVehicleComponentInSlot(CarData[carid][carVehicle], i); } GetVehicleDamageStatus(CarData[carid][carVehicle], CarDamage[carid][0], CarDamage[carid][1], CarDamage[carid][2], CarDamage[carid][3]); GetVehicleHealth(CarData[carid][carVehicle], CarData[carid][carHealth]); CarData[carid][carFuel] = CoreVehicles[CarData[carid][carVehicle]][vehFuel]; } format(query, sizeof(query), "UPDATE `cars` SET `carModel` = '%d', `carOwner` = '%d', `carFuel` = '%d', `carHealth` = '%.1f', `carPlate` = '%s', `carPosX` = '%.4f', `carPosY` = '%.4f', `carPosZ` = '%.4f', `carPosR` = '%.4f', `carColor1` = '%d', `carColor2` = '%d', `carPaintjob` = '%d', `carLocked` = '%d', `carLock` = '%d', `carAlarm` = '%d'", CarData[carid][carModel], CarData[carid][carOwner], CarData[carid][carFuel], CarData[carid][carHealth], CarData[carid][carPlate], CarData[carid][carPos][0], CarData[carid][carPos][1], CarData[carid][carPos][2], CarData[carid][carPos][3], CarData[carid][carColor1], CarData[carid][carColor2], CarData[carid][carPaintjob], CarData[carid][carLocked], CarData[carid][carLock], CarData[carid][carAlarm] ); format(query, sizeof(query), "%s, `carMod1` = '%d', `carMod2` = '%d', `carMod3` = '%d', `carMod4` = '%d', `carMod5` = '%d', `carMod6` = '%d', `carMod7` = '%d', `carMod8` = '%d', `carMod9` = '%d', `carMod10` = '%d', `carMod11` = '%d', `carMod12` = '%d', `carMod13` = '%d', `carMod14` = '%d'", query, CarData[carid][carMods][0], CarData[carid][carMods][1], CarData[carid][carMods][2], CarData[carid][carMods][3], CarData[carid][carMods][4], CarData[carid][carMods][5], CarData[carid][carMods][6], CarData[carid][carMods][7], CarData[carid][carMods][8], CarData[carid][carMods][9], CarData[carid][carMods][10], CarData[carid][carMods][11], CarData[carid][carMods][12], CarData[carid][carMods][13] ); format(query, sizeof(query), "%s, `carImpounded` = '%d', `carImpoundPrice` = '%d', `carFaction` = '%d', `carWeapon1` = '%d', `carWeapon2` = '%d', `carWeapon3` = '%d', `carWeapon4` = '%d', `carWeapon5` = '%d', `carAmmo1` = '%d', `carAmmo2` = '%d', `carAmmo3` = '%d', `carAmmo4` = '%d', `carAmmo5` = '%d'", query, CarData[carid][carImpounded], CarData[carid][carImpoundPrice], CarData[carid][carFaction], CarData[carid][carWeapons][0], CarData[carid][carWeapons][1], CarData[carid][carWeapons][2], CarData[carid][carWeapons][3], CarData[carid][carWeapons][4], CarData[carid][carAmmo][0], CarData[carid][carAmmo][1], CarData[carid][carAmmo][2], CarData[carid][carAmmo][3], CarData[carid][carAmmo][4] ); format(query, sizeof(query), "%s, `carDamage` = '%d|%d|%d|%d' WHERE `carID` = '%d'", query, CarDamage[carid][0], CarDamage[carid][1], CarDamage[carid][2], CarDamage[carid][3], CarData[carid][carID] ); return mysql_tquery(g_iHandle, query); } stock Car_Spawn(carid) { if (carid != -1 && CarData[carid][carExists]) { if (IsValidVehicle(CarData[carid][carVehicle])) DestroyVehicle(CarData[carid][carVehicle]); if (CarData[carid][carColor1] == -1) CarData[carid][carColor1] = random(127); if (CarData[carid][carColor2] == -1) CarData[carid][carColor2] = random(127); CarData[carid][carVehicle] = CreateVehicle(CarData[carid][carModel], CarData[carid][carPos][0], CarData[carid][carPos][1], CarData[carid][carPos][2], CarData[carid][carPos][3], CarData[carid][carColor1], CarData[carid][carColor2], (CarData[carid][carOwner] != 0) ? (-1) : (1200000)); if (CarData[carid][carVehicle] != INVALID_VEHICLE_ID) { if (CarData[carid][carPaintjob] != -1) ChangeVehiclePaintjob(CarData[carid][carVehicle], CarData[carid][carPaintjob]); if (CarData[carid][carLocked]) { new engine, lights, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(CarData[carid][carVehicle], engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(CarData[carid][carVehicle], engine, lights, alarm, 1, bonnet, boot, objective); } for (new i = 0; i < 14; i ++) if (CarData[carid][carMods][i]) { AddVehicleComponent(CarData[carid][carVehicle], CarData[carid][carMods][i]); } SetVehicleNumberPlate(CarData[carid][carVehicle], CarData[carid][carPlate]); SetVehicleHealth(CarData[carid][carVehicle], CarData[carid][carHealth]); UpdateVehicleDamageStatus(CarData[carid][carVehicle], CarDamage[carid][0], CarDamage[carid][1], CarDamage[carid][2], CarDamage[carid][3]); CoreVehicles[CarData[carid][carVehicle]][vehFuel] = CarData[carid][carFuel]; ResetVehicle(CarData[carid][carVehicle]); return 1; } } return 0; }
Код:
cache_get_field_content(0, "carDamage", str, g_iHandle); sscanf(str, "p<|>dddd", CarDamage[i][0], CarDamage[i][1], CarDamage[i][2], CarDamage[i][3]);