Mini Help
#1

Please do anyone know how to fix this ??
Код:
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

Header size:          27124 bytes
Code size:          3263856 bytes
Data size:         55632504 bytes
Stack/heap size:    2227968 bytes; estimated max. usage: unknown, due to recursion
Total requirements:61151452 bytes
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#2

This is not error but this is a pawn compiler
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#3

Quote:
Originally Posted by AlexPalermitano97
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This is not error but this is a pawn compiler
iam talking about this lines
Код:
Header size:          27124 bytes
Code size:          3263856 bytes
Data size:         55632504 bytes
Stack/heap size:    2227968 bytes; estimated max. usage: unknown, due to recursion
Total requirements:61151452 bytes
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#4

Mini is eating so much bytes than required. A good fix i use is to make use of static for string types which saves alot bytes, cause it's only created once but accessed in multiple run times, but make sure you empty the variable when used in strcat and relevant functions.

Another solution is: (not recommended mostly)
pawn Код:
#pragma dynamic (your_value)
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#5

Quote:
Originally Posted by Zorono
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iam talking about this lines
Код:
Header size:          27124 bytes
Code size:          3263856 bytes
Data size:         55632504 bytes
Stack/heap size:    2227968 bytes; estimated max. usage: unknown, due to recursion
Total requirements:61151452 bytes
- You need to optimize your script.
- If you're using PAWN debug mode, disable it.
- Increase heap size like Gammix said even though it's not recommended.
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#6

The issue is with the memory usage of your gamemode. There are numerous possibilities of things that could be causing memory issues. Read some things about efficient coding. There are methods to keep memory usage to a minimum.
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