Mini Help - Printable Version
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Mini Help -
Zorono - 27.07.2016
Please do anyone know how to fix this ??
Код:
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 27124 bytes
Code size: 3263856 bytes
Data size: 55632504 bytes
Stack/heap size: 2227968 bytes; estimated max. usage: unknown, due to recursion
Total requirements:61151452 bytes
Re: Mini Help -
AlexPalermitano97 - 27.07.2016
This is not error but this is a pawn compiler
Re: Mini Help -
Zorono - 27.07.2016
Quote:
Originally Posted by AlexPalermitano97
This is not error but this is a pawn compiler
|
iam talking about this lines
Код:
Header size: 27124 bytes
Code size: 3263856 bytes
Data size: 55632504 bytes
Stack/heap size: 2227968 bytes; estimated max. usage: unknown, due to recursion
Total requirements:61151452 bytes
Re: Mini Help -
Gammix - 27.07.2016
Mini is eating so much bytes than required. A good fix i use is to make use of
static for string types which saves alot bytes, cause it's only created once but accessed in multiple run times, but make sure you empty the variable when used in strcat and relevant functions.
Another solution is: (not recommended mostly)
pawn Код:
#pragma dynamic (your_value)
Re: Mini Help -
ThePhenix - 27.07.2016
Quote:
Originally Posted by Zorono
iam talking about this lines
Код:
Header size: 27124 bytes
Code size: 3263856 bytes
Data size: 55632504 bytes
Stack/heap size: 2227968 bytes; estimated max. usage: unknown, due to recursion
Total requirements:61151452 bytes
|
- You need to optimize your script.
- If you're using PAWN debug mode, disable it.
- Increase heap size like Gammix said even though it's not recommended.
Re: Mini Help -
austin070 - 27.07.2016
The issue is with the memory usage of your gamemode. There are numerous possibilities of things that could be causing memory issues. Read some things about efficient coding. There are methods to keep memory usage to a minimum.