22.05.2016, 12:31
Hi Guys i make group system but when i relog all groups Restart and not saved i thing for im not make Folder in Scirptfiles ? So What i can to do ? To SAVE IT ?
What i can to do? i given u the codes
Код:
COMMAND:groupcreate(playerid, params[]) { if(group[playerid][gid] != -1) return SendClientMessage(playerid, 0xFF0000, "Leave your group with {FFFFFF}/groupleave{FF0000} before creating a new one!"); if(strlen(params) > 49 || strlen(params) < 3) return SendClientMessage(playerid, 0xFF0000, "Usage: {FFFFFF}/groupcreate{FF0000} (Group name 3-50 characters)!"); if(IsGroupTaken(params)) return SendClientMessage(playerid, 0xFF0000, "Group name is already in use!"); CreateGroup(params, playerid); return 1; } COMMAND:groupleave(playerid, params[]) { if(group[playerid][gid] == -1) return SendClientMessage(playerid, 0xFF0000, "You are not in a group to leave one!"); LeaveGroup(playerid, 0); return 1; } COMMAND:groupinvite(playerid, params[]) { if(group[playerid][order] != 1) return SendClientMessage(playerid, 0xFF0000, "You are not the leader of the group, you cannot invite people!"); new cid; if(isnull(params)) return SendClientMessage(playerid, 0xFF0000, "Usage: {FFFFFF}/Groupinvite{FF0000} (playerid)"); cid = strval(params); if(!IsPlayerConnected(cid)) return SendClientMessage(playerid, 0xFF0000, "Player Is not connected!"); if(group[cid][gid] == group[playerid][gid]) return SendClientMessage(playerid, 0xFF0000, "Player Is already in your group!"); if(group[cid][invited] == group[playerid][gid]) return SendClientMessage(playerid, 0xFF0000, "Player has already been invited to your group!"); if(group[cid][attemptjoin] == group[playerid][gid]) return GroupJoin(cid, group[playerid][gid]); group[cid][invited] = group[playerid][gid]; new string[125], pname[24]; GetPlayerName(playerid, pname, 24); format(string, sizeof(string), "You have been invited to join group {FFFFFF}%s(%d){FFCC66} by {FFFFFF}%s(%d). /groupjoin %d", groupinfo[group[playerid][gid]][grname], group[playerid][gid], pname, playerid, group[playerid][gid]); SendClientMessage(cid, 0xFFCC66, string); GetPlayerName(cid, pname, 24); format(string, sizeof(string), "You have invited {FFFFFF}%s(%d){FFCC66} to join your group!", pname, cid); SendClientMessage(playerid, 0xFFCC66, string); return 1; } COMMAND:groupleader(playerid, params[]) { if(group[playerid][order] != 1) return SendClientMessage(playerid, 0xFF0000, "You are not the leader of the group, you cannot change the leader!"); new cid; if(isnull(params)) return SendClientMessage(playerid, 0xFF0000, "Usage: {FFFFFF}/Groupleader{FF0000} (playerid)"); cid = strval(params); if(!IsPlayerConnected(cid)) return SendClientMessage(playerid, 0xFF0000, "Player Is not connected!"); if(cid == playerid) return SendClientMessage(playerid, 0xFF0000, "You are already group leader, silly."); if(group[playerid][gid] != group[cid][gid]) return SendClientMessage(playerid, 0xFF0000, "Player Is not in your group!"); ChangeMemberOrder(group[playerid][gid], 1); group[playerid][order] = GroupMembers(group[playerid][gid]); return 1; } COMMAND:groupjoin(playerid, params[]) { if(group[playerid][gid] != -1) return SendClientMessage(playerid, 0xFF0000, "You are already in a group! Leave your current one before joining another one!"); new grid; if( (isnull(params) && group[playerid][invited] != -1 ) || ( strval(params) == group[playerid][invited] && group[playerid][invited] != -1) ) return GroupJoin(playerid, group[playerid][invited]); if(isnull(params)) return SendClientMessage(playerid, 0xFF0000, "Usage: {FFFFFF}/groupjoin{FF0000} (groupid)"); grid = strval(params); if(!groupinfo[grid][active]) return SendClientMessage(playerid, 0xFF0000, "The group you have tried to join doesn't exist!"); group[playerid][attemptjoin] = grid; new string[125], pname[24]; GetPlayerName(playerid, pname, 24); format(string, sizeof(string), "You have requested to join group %s(ID:%d)", groupinfo[grid][grname], grid); SendClientMessage(playerid, 0xFFCC66, string); format(string, sizeof(string), "{FFFFFF}%s(%d) {FFCC66}has requested to join your group. Type /groupinvite %d to accept", pname, playerid, playerid); SendMessageToLeader(grid, string); return 1; } COMMAND:groupkick(playerid, params[]) { if(group[playerid][order] != 1) return SendClientMessage(playerid, 0xFF0000, "You are not the leader of a group, you cannot kick!"); new cid; if(isnull(params)) return SendClientMessage(playerid, 0xFF0000, "Usage: {FFFFFF}/Groupkick{FF0000} (playerid)"); cid = strval(params); if(!IsPlayerConnected(cid)) return SendClientMessage(playerid, 0xFF0000, "Player Is not connected!"); if(cid == playerid) return SendClientMessage(playerid, 0xFF0000, "You cannot kick yourself, silly."); if(group[playerid][gid] != group[cid][gid]) return SendClientMessage(playerid, 0xFF0000, "Player Is not in your group!"); LeaveGroup(cid, 1); return 1; } COMMAND:groupmessage(playerid, params[]) { if(group[playerid][gid] == -1) return SendClientMessage(playerid, 0xFF0000, "You are not in a group, you cannot group message!"); if(isnull(params)) return SendClientMessage(playerid, 0xFF0000, "Usage: {FFFFFF}[GROUP]/gm{FF0000} [GROUP](message)"); new pname[24], string[140+24]; GetPlayerName(playerid, pname, 24); format(string, sizeof(string), "%s(%d): [Group]%s", pname, playerid, params); SendMessageToAllGroupMembers(group[playerid][gid], string); return 1; } COMMAND:grouplist(playerid, params[]) { if(isnull(params) && group[playerid][gid] == -1) return SendClientMessage(playerid, 0xFF0000, "Usage: {FFFFFF}/grouplist{FF0000} (group)"); if(isnull(params)) { DisplayGroupMembers(group[playerid][gid], playerid); return 1; } new grid = strval(params); if(!groupinfo[grid][active]) return SendClientMessage(playerid, 0xFF0000, "The group ID you have entered is not active!"); DisplayGroupMembers(grid, playerid); return 1; }