Ackslimit - gm optimization
#1

Код HTML:
Warning: client exceeded 'ackslimit' 93.174.22.223:50520 (1073) Limit: 3000/sec
I receive this warning in server_logs.txt and our players will be kicked from server.

Can you explain me what can I optimize in my gamemode? What things are using more resources from the server?
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#2

Most likely tons of objects loading at the same instance.
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#3

Quote:
Originally Posted by KevinReinke
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Most likely tons of objects loading at the same instance.
For example?
I am using a callback to check some things about each player. If i will split it in 2 timers or a timer which will repeat in more seconds than 1s it help?
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#4

Quote:
Originally Posted by Nin9r
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For example?
I am using a callback to check some things about each player. If i will split it in 2 timers or a timer which will repeat in more seconds than 1s it help?
It depends on the issue itself. But this issue is usually due to streaming in tons of objects at once for a player.
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#5

Quote:
Originally Posted by KevinReinke
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It depends on the issue itself. But this issue is usually due to streaming in tons of objects at once for a player.
Can you give me any example for it?
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#6

Quote:
Originally Posted by Nin9r
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Can you give me any example for it?
Beg my pardon. An example of what?
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