Error "i" already defined, impossible though...
#8

Try replacing the whole thing with this and tell me if it works.

Код:
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
	if(CurrentMenuID[playerid] != 0)
	{
	    for(new i; i < MAX_MENU_ITEMS; i++)
		{
	        if(TuningShopLists[playerid][i] == playertextid)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        new vid = GetOwnedVehicleStoreIDEx(car);
		        if(CurrentMenuID[playerid] == 16)//Remove Parts
				{
				    new slot = i+3;
				    if(OwnedVehicles[vid][Tuning][slot] == 0) { SendClientMessage(playerid,-1,"YOU HAVEN'T BOUGHT THIS ITEM!"); return 1; }
				    RemoveVehicleComponent(car,OwnedVehicles[vid][Tuning][slot]); OwnedVehicles[vid][Tuning][slot] = 0;
			        if(slot == 6) { RemoveVehicleComponent(car,OwnedVehicles[vid][Tuning][18]); OwnedVehicles[vid][Tuning][18] = 0; } //Remove other side skirt
					else if(slot == 16)
					{
					    RemoveVehicleComponent(car,OwnedVehicles[vid][Tuning][13]); OwnedVehicles[vid][Tuning][13] = 0;
						RemoveVehicleComponent(car,OwnedVehicles[vid][Tuning][17]); OwnedVehicles[vid][Tuning][17] = 0;
					} //Remove misc
					SendClientMessage(playerid,-1,"{ff0000}ITEM REMOVED!");
					SaveTuning(car);
				    return 1;
				}
		        new string[1][32];
		        DestroyTuningMenu(playerid);
		        TextDrawHideForPlayer(playerid,TuningShop[4]);//Hide Exit button
		        TextDrawShowForPlayer(playerid,TuningShop[3]);//Show Back button
				if(CurrentMenuID[playerid] == -1)//Main tuning menu
				{
				    TunePartID[playerid] = -1; TunePartID2[playerid] = -1;
			        ShowTuningSubMenus(playerid,i);
					CurrentMenuID[playerid] = i;
					SetTuningShopCamera(playerid,CurrentMenuID[playerid]);
				}
			    else if(CurrentMenuID[playerid] == 0)//Color Sub-sub-menu
				{
				    for(new m; m < sizeof(ColorItems); m++) { CreateTuningMenu(playerid,m,ColorItems); }
				    CurrentMenuID[playerid] = 200+i;//To use the same CurrentMenuID for many submenus
				}
				else if(CurrentMenuID[playerid] == 200)//Color Sub-sub-menu
				{
				    TunePartPrice[playerid] = 2000;
				    if(i == 0) { if(TunePartID[playerid] < 255) { TunePartID[playerid]++; } else { TunePartID[playerid] = 0; } }
				    else if(i == 1) { if(TunePartID[playerid] > 1) { TunePartID[playerid]--; } else { TunePartID[playerid] = 255; } }
				    if(i == 2) { format(string[0],32,"%d$ Color",TunePartPrice[playerid]); CreateTuningMenu(playerid,0,string); CurrentMenuID[playerid] = 300; }
				    else
					{
					    for(new m; m < sizeof(ColorItems); m++) { CreateTuningMenu(playerid,m,ColorItems); }
						ChangeVehicleColor(GetPlayerVehicleID(playerid),TunePartID[playerid],TunePartID2[playerid]);
					}
				}
				else if(CurrentMenuID[playerid] == 201)//Color Sub-sub-menu
				{
					TunePartPrice[playerid] = 700;
				    if(i == 0) { if(TunePartID2[playerid] < 255) { TunePartID2[playerid]++; } else { TunePartID2[playerid] = 0; } }
				    else if(i == 1) { if(TunePartID2[playerid] > 1) { TunePartID2[playerid]--; } else { TunePartID2[playerid] = 255; } }
				    if(i == 2) { format(string[0],32,"%d$ Color",TunePartPrice[playerid]); CreateTuningMenu(playerid,0,string); CurrentMenuID[playerid] = 301; }
				    else
					{
					    for(new m; m < sizeof(ColorItems); m++) { CreateTuningMenu(playerid,m,ColorItems); }
						ChangeVehicleColor(GetPlayerVehicleID(playerid),TunePartID[playerid],TunePartID2[playerid]);
					}
				}
				else if(CurrentMenuID[playerid] == 1)//Paintjobs
				{
				    TunePartPrice[playerid] = 3000;
				    TunePartID[playerid] = 10000+i; //Paintjob id is part-10000
				    ChangeVehiclePaintjob(car,i);
				}
			    else if(CurrentMenuID[playerid] == 2)//Spoilers
				{
				    if(!IsALowrider(car))
				    {
					    if(i <= 7) { SelectPartsFromRow(playerid,1,i); } //
					    else if(CanHaveBumpers(car)) { SelectKitFromModel(playerid,i+1); }//Alien/XFlow roofs }
					}
					if(ShowErrorMsg(playerid,CurrentMenuID[playerid])) { return 1; }//Show you cannot buy this item
			    }
			    else if(CurrentMenuID[playerid] == 3)//Hoods
				{
				    if(CanHaveHood(car)) { SelectPartsFromRow(playerid,2,i); }//Hoods}
					if(ShowErrorMsg(playerid,CurrentMenuID[playerid])) { return 1; }//Show you cannot buy this item
			    }
			    else if(CurrentMenuID[playerid] == 4)//Roofs
				{
				    if(i == 0 && CanHaveRoof(car)) { SelectPartsFromRow(playerid,3,i); }
				    else if(i >= 1 && i <= 2 && CanHaveBumpers(car)) { SelectKitFromModel(playerid,i+10); }//Alien/XFlow roofs
				    else if(i >= 3 && CanHaveLWRoof(car)) { SelectLWFromModel(playerid,i+6); }//i should be 3 in here
				    if(ShowErrorMsg(playerid,CurrentMenuID[playerid])) { return 1; }//Show you cannot buy this item
				}
				else if(CurrentMenuID[playerid] == 5)//Skirts
				{
				    if(i == 0 && CanHaveSkirts(car)) { SelectPartsFromRow(playerid,4,i); }
				    else if(i >= 1 && i <= 2 && CanHaveBumpers(car)) { SelectKitFromModel(playerid,i+6); }//Alien/XFlow skirts
				    else if(i >= 3 && IsALowrider(car)) { SelectLWFromModel(playerid,i+4); }
				    if(ShowErrorMsg(playerid,CurrentMenuID[playerid])) { return 1; }//Show you cannot buy this item
				}
				else if(CurrentMenuID[playerid] == 6)//Lights
				{
				    if(CanHaveLights(car)) { SelectPartsFromRow(playerid,5,i); }//Select lights
				    if(ShowErrorMsg(playerid,CurrentMenuID[playerid])) { return 1; }//Show you cannot buy this item
				}
				else if(CurrentMenuID[playerid] == 7)//Nitro
				{
				    SelectPartsFromRow(playerid,6,i);//Select nitro
				}
				else if(CurrentMenuID[playerid] == 8)//Exhaust
				{
				    if(i <= 4 && CanHaveExhaust(car)) { SelectPartsFromRow(playerid,7,i); }//Select exhaust
				    else if(i <= 6 && CanHaveBumpers(car)) { SelectKitFromModel(playerid,i-4); }//Alien/XFlow exhaust
				    else if(i >= 7 && IsALowrider(car))
				    {
					    SelectLWFromModel(playerid,i-6);//Slamin and Chrome exhaust i = 7
				    }
				    if(ShowErrorMsg(playerid,CurrentMenuID[playerid])) { return 1; }//Show you cannot buy this item
				}
			    else if(CurrentMenuID[playerid] == 9) { SelectWheelsFromRow(playerid,i); } //Get Wheels prices and model to player variables
			    else if(CurrentMenuID[playerid] == 10) { SelectPartsFromRow(playerid,8,i); }//Select Stereo
			    else if(CurrentMenuID[playerid] == 11) { SelectPartsFromRow(playerid,9,i); }//Select hydraulics
			    else if(CurrentMenuID[playerid] == 12)//Front bumpers
				{
				    if(i >= 0 && i <= 1 && CanHaveBumpers(car))
				    {
					    SelectKitFromModel(playerid,i+3);//Alien/XFlow front bumpers
				    }
				    else if(i >= 2 && i <= 3 && IsALowrider(car))
				    {
					    SelectLWFromModel(playerid,i+1);//Slamin/Chrome front bumpers
				    }
				    if(ShowErrorMsg(playerid,CurrentMenuID[playerid])) { return 1; }//Show you cannot buy this item
				}
				else if(CurrentMenuID[playerid] == 13)//Rear bumpers
				{
				    if(i >= 0 && i <= 1 && CanHaveBumpers(car))
				    {
					    SelectKitFromModel(playerid,i+5);//Alien/XFlow rear bumpers
				    }
				    else if(i >= 2 && i <= 3 && IsALowrider(car))
				    {
					    SelectLWFromModel(playerid,i+3);//Slamin/Chrome rear bumpers
				    }
				    if(ShowErrorMsg(playerid,CurrentMenuID[playerid])) { return 1; }//Show you cannot buy this item
				}
				else if(CurrentMenuID[playerid] == 14)//Vents
				{
				    if(CanHaveVents(car)) { SelectPartsFromRow(playerid,10,i);  } //Select vents
				    if(ShowErrorMsg(playerid,CurrentMenuID[playerid])) { return 1; }//Show you cannot buy this item
				}
				else if(CurrentMenuID[playerid] == 15)//Misc
				{
				    if(IsALowrider(car)) { SelectLWFromModel(playerid,11+i); } //Select bullbars for lowriders
	                if(ShowErrorMsg(playerid,CurrentMenuID[playerid])) { return 1; }//Show you cannot buy this item
				}
				else if(CurrentMenuID[playerid] >= 100 && CurrentMenuID[playerid] <= 199 || CurrentMenuID[playerid] >= 300 && CurrentMenuID[playerid] <= 399)//Player clicks BUY ITEM
				{
				    if(CurrentMenuID[playerid] == 300 || CurrentMenuID[playerid] == 301)//Store TuningParts to CarParts
				    {
				        PlayerPlaySound(playerid,1134, 0.0, 0.0, 0.0);
				        OwnedVehicles[vid][Tuning][CurrentMenuID[playerid]-300] = TunePartID[playerid];
				    }
					else if(CurrentMenuID[playerid] == 101)//Paintjobs
					{
					    PlayerPlaySound(playerid,1134, 0.0, 0.0, 0.0);
					    OwnedVehicles[vid][Tuning][2] = TunePartID[playerid]-10000;
					}
					else//The rest of the tuning
					{
					    new TuningMenu = CurrentMenuID[playerid]-99;
					    if(TunePartID[playerid] == 1115 || TunePartID[playerid] == 1116)//Fix for slamvan
					    {
					        if(OwnedVehicles[vid][Tuning][17] == TunePartID[playerid])
					        {
					            CurrentMenuID[playerid] = TuningMenu-1;
					            ShowErrorMsg(playerid,CurrentMenuID[playerid],1); return 1;
					        }
					        OwnedVehicles[vid][Tuning][17] = TunePartID[playerid];
					    }
					    else
					    {
					        if(OwnedVehicles[vid][Tuning][TuningMenu] == TunePartID[playerid])
					        {
					            CurrentMenuID[playerid] = TuningMenu-1;
					            ShowErrorMsg(playerid,CurrentMenuID[playerid],1); return 1;
					        }
						    OwnedVehicles[vid][Tuning][TuningMenu] = TunePartID[playerid];
						    if(TuningMenu == 6) { OwnedVehicles[vid][Tuning][18] = TunePartID2[playerid]; } //Right side skirts
					    }
					    PlayerPlaySound(playerid,1133,0.0, 0.0, 0.0);
					}
					for(new t; t < sizeof(TuningItems); t++) { CreateTuningMenu(playerid,t,TuningItems); }
					TextDrawShowForPlayer(playerid,TuningShop[4]); //Show Exit button
					TextDrawHideForPlayer(playerid,TuningShop[3]); //Hide Back button
				    SendClientMessage(playerid,-1,"{00ff00}ITEM PURCHASED!");
					SaveTuning(car);
				    CurrentMenuID[playerid] = -1; TunePartID2[playerid] = 0;
				    TunePartID[playerid] = 0; TunePartPrice[playerid] = 0;
				    SetTuningShopCamera(playerid,0);// 0 Main view
	    		}
	    		if(CurrentMenuID[playerid] >= 0 && CurrentMenuID[playerid] <= 15 && TunePartID[playerid] != -1)//Add parts only, if its not a color.
				{
				    if(TunePartID[playerid] >= 10000)
				    {
				        ChangeVehiclePaintjob(car,TunePartID[playerid]-10000);
				    }
					else
					{
					    AddVehicleComponent(car,TunePartID[playerid]);
					    AddVehicleComponent(car,TunePartID2[playerid]);
				    }
				    format(string[0],32,"%d$ %s",TunePartPrice[playerid],TextItems[0]);
					CreateTuningMenu(playerid,0,string);
			    	CurrentMenuID[playerid] = 100+CurrentMenuID[playerid];//To use the same CurrentMenuID for many submenus
				}
				break;
			}
		}

    if(Player[playerid][CurrentBizMenuID] != 0){
	    for(new i; i < MAX_MENU_ITEMS; i++) //THIS LINE is error 021: symbol already defined: "i"
		{
		    if(BizShopLists[playerid][i] == playertextid)
		    {
			    if(Player[playerid][CurrentBizMenuID] == 1)//24/7Menu
				{
				    SelectBusinessFromRow(playerid, 1, i);
				}
				else if(Player[playerid][CurrentBizMenuID] == 3)//Club Menu
				{
				    SelectBusinessFromRow(playerid, 3, i);
				}
				else if(Player[playerid][CurrentBizMenuID] == 5)//Sex Menu
				{
				    SelectBusinessFromRow(playerid, 5, i);
				}
				else if(Player[playerid][CurrentBizMenuID] == 10)//Gym Menu
				{
				    SelectBusinessFromRow(playerid, 10, i);
				}
				else if(Player[playerid][CurrentBizMenuID] == 12)//Restaurant Menu
				{
				    SelectBusinessFromRow(playerid, 12, i);
				}
				else if(Player[playerid][CurrentBizMenuID] >= 100 && Player[playerid][CurrentBizMenuID] <= 199)
				{
				    DestroyBusinessMenu(playerid);
				    TextDrawShowForPlayer(playerid,BizShopMenu[4]);//Hide Exit button
		        	TextDrawHideForPlayer(playerid,BizShopMenu[3]);//Show Back button

		            switch(Player[playerid][CurrentBizMenuID]-100){
		                case 1:{for(new h; h < sizeof(Biz247List); h++){CreateBusinessMenu(playerid,h,Biz247List);}}
						case 3:{for(new h; h < sizeof(BizClubList); h++){CreateBusinessMenu(playerid,h,BizClubList);}}
						case 5:{for(new h; h < sizeof(BizSexList); h++){CreateBusinessMenu(playerid,h,BizSexList);}}
						case 10:{for(new h; h < sizeof(BizFightList); h++){CreateBusinessMenu(playerid,h,BizFightList);}}
						case 12:{for(new h; h < sizeof(BizRestaurantList); h++){CreateBusinessMenu(playerid,h,BizRestaurantList);}}
		            }
			        Player[playerid][CurrentBizMenuID] = Player[playerid][CurrentBizMenuID]-100;
			        if(Player[playerid][Money] >= Player[playerid][BizMenuPrice]){
					    switch(Player[playerid][CurrentBizMenuID])//Store
					    {
					        case 1:
					        {
					            if(Businesses[Player[playerid][InBusiness]][bSupplies] >= 1)
					            {
					                Businesses[Player[playerid][InBusiness]][bSupplies] -= 1;
					                Businesses[Player[playerid][InBusiness]][bVault] += Player[playerid][BizMenuPrice];
					                TakePlayerCash(playerid, Player[playerid][BizMenuPrice]);
						            if(Player[playerid][BizMenuSelected] == 1) {
										Player[playerid][HasRope]++;
										SCM(playerid, GREEN, "> You have purchased a rope, they do not save on logout! Use /tie.");
									}//Rope
									else if(Player[playerid][BizMenuSelected] == 2) {
										Player[playerid][HasRags]++;
										SCM(playerid, GREEN, "> You have purchased a rag, they do not save on logout! Use /blindfold.");
									}//Rags
									else if(Player[playerid][BizMenuSelected] == 3) {
	                                    Player[playerid][PhoneN] = GetFreePhoneNumber();
										fSendClientMessage(playerid, GREEN, "> You have purchased a phone, your phonenumber is %d.", Player[playerid][PhoneN]);
									}//Phone
									else if(Player[playerid][BizMenuSelected] == 4) {
	                                    Player[playerid][PhoneBook]++;
	                                    SCM(playerid, GREEN, "> You have purchased a phonebook! Use /getnumber.");
	                                    SCM(playerid, RED, "[!] REMEMBER, Metagaming will be punished hard using this command!");
									}//Phonebook
									else if(Player[playerid][BizMenuSelected] == 5) {
	                                    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
	                                    SCM(playerid, GREEN, "> You have purchased a sprunk.");
									}//Bottle o' Sprunk
									else if(Player[playerid][BizMenuSelected] == 6) {
	                                    Player[playerid][PhoneCredit] += Player[playerid][BizMenuPrice];
	                                    fSendClientMessage(playerid, GREEN, "> You have purchased a phone credit voucher, worth %d.", Player[playerid][BizMenuPrice]);
									}//PH Credit Voucher
									else if(Player[playerid][BizMenuSelected] == 7) {
	                                    Player[playerid][HasSprayCan]++;
	                                    SCM(playerid, GREEN, "> You have purchased a spraycan! Use /spraycan.");
									}//Spraycan
									else if(Player[playerid][BizMenuSelected] == 8) {
	                                    if(Player[playerid][WalkieTalkie] == 0){
	                                        Player[playerid][WalkieTalkie] = 1;
	                                        SCM(playerid, GREEN, "> You have purchased a walkie talkie! Use /r.");
	                                    }else SCM(playerid, RED, "> You already have a WalkieTalkie!");

									}//Walkie Talkie
									else if(Player[playerid][BizMenuSelected] == 9) { SendClientMessage(playerid,-1,"{00ff00}VehRad Purchased");}//Vehicle Radio
								}else ErrorPTD(playerid,1,"This shop is out of stock!");
					        }
					        case 3:
					        {
					            if(Businesses[Player[playerid][InBusiness]][bSupplies] >= 1)
					            {
						            Businesses[Player[playerid][InBusiness]][bSupplies] -= 1;
					                Businesses[Player[playerid][InBusiness]][bVault] += Player[playerid][BizMenuPrice];
					                TakePlayerCash(playerid, Player[playerid][BizMenuPrice]);
						            if(Player[playerid][BizMenuSelected] == 1) { SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_BEER);SCM(playerid,GREEN,"> You have purchased a bottle of Regular Beer!"); }//Regular Beer
									else if(Player[playerid][BizMenuSelected] == 2) { SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_WINE);SCM(playerid,GREEN,"> You have purchased a bottle of Vodka!"); }//Vodka
									else if(Player[playerid][BizMenuSelected] == 3) { SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_BEER);SCM(playerid,GREEN,"> You have purchased a bottle of Jack Daniels!"); }//Jack Daniels
									else if(Player[playerid][BizMenuSelected] == 4) { SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_WINE);SCM(playerid,GREEN,"> You have purchased a bottle of Wine!"); }//Wine
									else if(Player[playerid][BizMenuSelected] == 5) { SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_WINE);SCM(playerid,GREEN,"> You have purchased a  bottle of Whiskey!"); }//Whiskey
									else if(Player[playerid][BizMenuSelected] == 6) { SetPlayerSpecialAction(playerid, SPECIAL_ACTION_SMOKE_CIGGY);SCM(playerid,GREEN,"> You have purchased a cigar!"); }//Cigar
	                            }else ErrorPTD(playerid,1,"This shop is out of stock!");
					        }
					        case 5:
					        {
					            if(Businesses[Player[playerid][InBusiness]][bSupplies] >= 1)
					            {
						            Businesses[Player[playerid][InBusiness]][bSupplies] -= 1;
					                Businesses[Player[playerid][InBusiness]][bVault] += Player[playerid][BizMenuPrice];
					                TakePlayerCash(playerid, Player[playerid][BizMenuPrice]);
						            if(Player[playerid][BizMenuSelected] == 1) { Player[playerid][HasRope]++; SCM(playerid, GREEN, "> You have purchased a rope, they do not save on logout! Use /tie."); }//Rope
									else if(Player[playerid][BizMenuSelected] == 2) { GivePlayerWeaponEx(playerid, 11, 1); SCM(playerid,GREEN,"> You have purchased a Small White Vibrator!");	}//Small White Vibrator
									else if(Player[playerid][BizMenuSelected] == 2) { GivePlayerWeaponEx(playerid, 13, 1); SCM(playerid,GREEN,"> You have purchased a Silver Vibrator!"); }//Silver White Vibrator
									else if(Player[playerid][BizMenuSelected] == 4) { GivePlayerWeaponEx(playerid, 12, 1); SCM(playerid,GREEN,"> You have purchased a Large White Vibrator!"); }//Large White Vibrator
									else if(Player[playerid][BizMenuSelected] == 5) { GivePlayerWeaponEx(playerid, 10, 1); SCM(playerid,GREEN,"> You have purchased a Double ended Dildo!"); }//Double ended Dildo
									else if(Player[playerid][BizMenuSelected] == 6) { SetPlayerSkin(playerid, 246); SCM(playerid,GREEN,"> You have purchased a Naughty Cop Costume!"); }//Naughty Cop Costume
									else if(Player[playerid][BizMenuSelected] == 7) { SetPlayerSkin(playerid, 178); SCM(playerid,GREEN,"> You have purchased a Cat Woman Costume!"); }//Cat Woman Costume
	                            }else ErrorPTD(playerid,1,"This shop is out of stock!");
							}
					        case 10:
					        {
					            Businesses[Player[playerid][InBusiness]][bSupplies] -= 1;
				                Businesses[Player[playerid][InBusiness]][bVault] += Player[playerid][BizMenuPrice];
				                TakePlayerCash(playerid, Player[playerid][BizMenuPrice]);
					            if(Player[playerid][BizMenuSelected] == 1) { Player[playerid][FightStyle] = 1;SCM(playerid,GREEN, "> You have purchased the Boxing Fighting Style (type /usefightstyle)."); }//Boxing
								else if(Player[playerid][BizMenuSelected] == 2) { Player[playerid][FightStyle] = 2;SCM(playerid,GREEN, "> You have purchased the Kung Fu Fighting Style (type /usefightstyle)."); }//Kung Fu
								else if(Player[playerid][BizMenuSelected] == 3) { Player[playerid][FightStyle] = 3;SCM(playerid,GREEN, "> You have purchased the Kneehead Fighting Style (type /usefightstyle)."); }//Kneehead
								else if(Player[playerid][BizMenuSelected] == 4) { Player[playerid][FightStyle] = 4;SCM(playerid,GREEN, "> You have purchased the Grabkick Fighting Style (type /usefightstyle)."); }//Grabkick
								else if(Player[playerid][BizMenuSelected] == 5) { Player[playerid][FightStyle] = 5;SCM(playerid,GREEN, "> You have purchased the Elbow Fighting Style (type /usefightstyle)."); }//Elbow
					        }
					        case 12:
					        {
					            if(Businesses[Player[playerid][InBusiness]][bSupplies] >= 1)
					            {
						            Businesses[Player[playerid][InBusiness]][bSupplies] -= 1;
					                Businesses[Player[playerid][InBusiness]][bVault] += Player[playerid][BizMenuPrice];
					                TakePlayerCash(playerid, Player[playerid][BizMenuPrice]);
						            if(Player[playerid][BizMenuSelected] == 1) { SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);SCM(playerid,GREEN, "> You have purchased a cup of sprunk."); }//Sprunk
									else if(Player[playerid][BizMenuSelected] == 2) {
	                                    new Float: Health2, HealthI;
										GetPlayerHealth(playerid, Health2);
				                        HealthI = floatround(Health2, floatround_ceil);
				                        if(HealthI <= 85){SetPlayerHealth(playerid, HealthI+15);}
										SCM(playerid,GREEN, "> You have purchased a Vegetarian Surprise!");
									}//Vegetarian Surprise
									else if(Player[playerid][BizMenuSelected] == 3) {
										new Float: Health2, HealthI;
										GetPlayerHealth(playerid, Health2);
				                        HealthI = floatround(Health2, floatround_ceil);
				                        if(HealthI <= 70){SetPlayerHealth(playerid, HealthI+30);}
										SCM(playerid,GREEN, "> You have purchased a Vegetarian Surprise!");
									}//Meat Feast Pizza
	                            }else ErrorPTD(playerid,1,"This shop is out of stock!");
					        }
					        case 13:
					        {
					            if(Player[playerid][FIREARMSLC] == 1){
						            if(Businesses[Player[playerid][InBusiness]][bSupplies] >= 1)
						            {
							            Businesses[Player[playerid][InBusiness]][bSupplies] -= 1;
						                Businesses[Player[playerid][InBusiness]][bVault] += Player[playerid][BizMenuPrice];
						                TakePlayerCash(playerid, Player[playerid][BizMenuPrice]);
							            if(Player[playerid][BizMenuSelected] == 1) { SetPlayerArmour(playerid, 50); SCM(playerid,GREEN,"> You have purchased a piece of armour!"); }//Armour
										else if(Player[playerid][BizMenuSelected] == 2) { GivePlayerWeaponEx(playerid, 22, 45); SCM(playerid,GREEN,"> You have purchased a Colt-45 with 3 clips!"); }//Colt
										else if(Player[playerid][BizMenuSelected] == 3) { GivePlayerWeaponEx(playerid, 24, 21); SCM(playerid,GREEN,"> You have purchased a Desert Eagle with 3 clips!"); }//Desert
										else if(Player[playerid][BizMenuSelected] == 4) { GivePlayerWeaponEx(playerid, 25, 20); SCM(playerid,GREEN,"> You have purchased a Shotgun with 20 rounds!"); }//Shotty
										else if(Player[playerid][BizMenuSelected] == 5) { GivePlayerWeaponEx(playerid, 33, 15); SCM(playerid,GREEN,"> You have purchased a Riffle with 10 rounds!"); }//Riffle
										else if(Player[playerid][BizMenuSelected] == 6) {
	                                        new Gun = GetPlayerWeapon(playerid);
											if(Gun == -1){
	                                        	new GunAmmo;
		                                        if(Gun == 22){
		                                            GetPlayerWeaponData(playerid, 2, Gun, GunAmmo);
		                                            GivePlayerWeaponEx(playerid, 22, GunAmmo+15);
		                                        }else if(Gun == 24){
		                                            GetPlayerWeaponData(playerid, 2, Gun, GunAmmo);
		                                            GivePlayerWeaponEx(playerid, 24, GunAmmo+7);
		                                        }else if(Gun == 25){
		                                            GetPlayerWeaponData(playerid, 3, Gun, GunAmmo);
		                                            GivePlayerWeaponEx(playerid, 25, GunAmmo+10);
		                                        }else if(Gun == 33){
		                                            GetPlayerWeaponData(playerid, 6, Gun, GunAmmo);
		                                            GivePlayerWeaponEx(playerid, 33, GunAmmo+5);
		                                        }else{
		                                            SCM(playerid,RED,"> You are trying to purchase ammo for a gun we do not sell!");
		                                        }
											}else SCM(playerid,RED,"> You need to have your gun in hand to purchase ammo!");
										}//Ammo Clip
		                            }else ErrorPTD(playerid,1,"This shop is out of stock!");
								}else ErrorPTD(playerid,1,"You do not have a firearm license!");
					        }
					    }
					    Player[playerid][BizMenuPrice] = 0; Player[playerid][BizMenuSelected] = 0;
					}else ErrorPTD(playerid,1,"You do not have enough money!");
			    }
				break;
			}
		}
	}
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