Object Client BeachSide
#1

I want to change the texture the floor inside the beachside, but the object is the client and I cannot erase. How to do ?
Sorry my bad english.
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#2

If I get you right you want to texture a default object of the map?
In this case you could use RemoveBuildingForPlayer at create a new textured object in its' position instead
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#3

I tried. The three objects Beachside are created from 0.3.7 client can not remove and I can not identify to change the texture.
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#4

up..
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#5

You need to learn the map editor, and what's been introduced.

You can find the object, and it's co-ords, in Jernejls map editor.

You can then remove it, replace it, and re-texture it.
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#6

The objects Beachside are created from client. I can not find the publisher. Sorry my english
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#7

Get yourself familar with JernejL's "little" app
https://sampforum.blast.hk/showthread.php?tid=282801

this provides you a way to do exactly what you asked for.
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#8

Quote:
Originally Posted by w3b
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The objects Beachside are created from client. I can not find the publisher. Sorry my english
All 'buildings' are client sided. RemoveBuildingForPlayer will remove the client side objects from the client's stream.

To find the objects coordinates and model you can use JernejL's Map Construction as suggested above.
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#9

Beachside objects are created by the client 0.3.7, do not appear in the map editor !!!!!!!!!!!!!!!!!!!!!!
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#10

Quote:
Originally Posted by w3b
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Beachside objects are created by the client 0.3.7, do not appear in the map editor !!!!!!!!!!!!!!!!!!!!!!
Search JERNEJL MAP EDITOR.
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