Object Client BeachSide -
w3b - 25.01.2016
I want to change the texture the floor inside the beachside, but the object is the client and I cannot erase. How to do ?
Sorry my bad english.
Re: Object Client BeachSide -
Sascha - 25.01.2016
If I get you right you want to texture a default object of the map?
In this case you could use RemoveBuildingForPlayer at create a new textured object in its' position instead
Re: Object Client BeachSide -
w3b - 25.01.2016
I tried. The three objects Beachside are created from 0.3.7 client can not remove and I can not identify to change the texture.
Re: Object Client BeachSide -
w3b - 26.01.2016
up..
Re: Object Client BeachSide -
Sew_Sumi - 26.01.2016
You need to learn the map editor, and what's been introduced.
You can find the object, and it's co-ords, in Jernejls map editor.
You can then remove it, replace it, and re-texture it.
Re: Object Client BeachSide -
w3b - 26.01.2016
The objects Beachside are created from client. I can not find the publisher. Sorry my english
Re: Object Client BeachSide -
Sascha - 26.01.2016
Get yourself familar with JernejL's "little" app
https://sampforum.blast.hk/showthread.php?tid=282801
this provides you a way to do exactly what you asked for.
Re: Object Client BeachSide -
Crayder - 26.01.2016
Quote:
Originally Posted by w3b
The objects Beachside are created from client. I can not find the publisher. Sorry my english
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All 'buildings' are client sided. RemoveBuildingForPlayer will remove the client side objects from the client's stream.
To find the objects coordinates and model you can use JernejL's Map Construction as suggested above.
Re: Object Client BeachSide -
w3b - 26.01.2016
Beachside objects are created by the client 0.3.7, do not appear in the map editor !!!!!!!!!!!!!!!!!!!!!!
Re: Object Client BeachSide -
Sew_Sumi - 26.01.2016
Quote:
Originally Posted by w3b
Beachside objects are created by the client 0.3.7, do not appear in the map editor !!!!!!!!!!!!!!!!!!!!!!
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Search JERNEJL MAP EDITOR.