[HELP] server connect messages
#5

try this
Quote:

public OnPlayerConnect(playerid)
{
new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s has joined the server", pname);
SendClientMessageToAll(0xAAAAAAAA, string);
return 1;
}

Quote:

public OnPlayerDisconnect(playerid, reason)
{
new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
switch(reason)
{
case 0: format(string, sizeof(string), "%s has left the server. (Lost Connection)", pname);
case 1: format(string, sizeof(string), "%s has left the server. (Leaving)", pname);
case 2: format(string, sizeof(string), "%s has left the server. (Kicked)", pname);
}
SendClientMessageToAll(0xAAAAAAAA, string);
return 1;
}

Reply


Messages In This Thread
[HELP] server connect messages - by XYZero - 11.09.2015, 10:32
Re: [HELP] server connect messages - by Michael B - 11.09.2015, 10:36
Re: [HELP] server connect messages - by jlalt - 11.09.2015, 10:40
Re: [HELP] server connect messages - by XYZero - 11.09.2015, 11:48
Re: [HELP] server connect messages - by Bolex_ - 11.09.2015, 12:06
Re: [HELP] server connect messages - by Evocator - 11.09.2015, 12:10
Re: [HELP] server connect messages - by jlalt - 11.09.2015, 12:24
Re: [HELP] server connect messages - by XYZero - 11.09.2015, 12:46
Re: [HELP] server connect messages - by Evocator - 11.09.2015, 17:03
Re: [HELP] server connect messages - by Bolex_ - 11.09.2015, 17:05
Re: [HELP] server connect messages - by jlalt - 11.09.2015, 19:27

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