04.08.2015, 20:45
(
Последний раз редактировалось Variable™; 14.07.2016 в 12:42.
)
This release is outdated, expect a new one soon.
Really nice user interface, and I like the mapping aswell you have done a great job. +REP
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if(pInfo[playerid][pLogged] == 1) { new string[256],gunname[32]; SaveStats(playerid); SendDeathMessage(killerid, playerid, reason); playersAliveCount--; pInfo[playerid][pDeaths]++; pInfo[playerid][Killstreak] = 0; if(IsBeingSpeced[playerid] == 1)//If the player being spectated, dies, then turn off the spec mode for the spectator. { foreach(Player,i) { if(spectatorid[i] == playerid) { TogglePlayerSpectating(i,false);// This justifies what's above, if it's not off then you'll be either spectating your connect screen, or somewhere in blueberry (I don't know why) if(team[i] == TEAM_HUMAN) { HumanSetup(i); SpawnPlayer(i); } else if(team[i] == TEAM_ZOMBIE) { ZombieSetup(i); SpawnPlayer(i); } } } } |