warning 217: loose indentation
#1

Help!!!!


My code;

Код:
public OnGameModeInit()
{
new CocoText;
 CocoText = CreateDynamicObject(2789, 2024.81970, -1763.09644, 36.42480,   0.00000, 0.00000, 180.00000);
 SetDynamicObjectMaterialText(CocoText, 0, "Since 1997", OBJECT_MATERIAL_SIZE_256x128, "Tahoma", 50, 1, 0xFFFFFFFF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
 new CocoText1;
 CocoText1 = CreateDynamicObject(2789, 2034.41565, -1763.20044, 36.42480,   0.00000, 0.00000, 180.00000);
 SetDynamicObjectMaterialText(CocoText1, 0, "100% Quality", OBJECT_MATERIAL_SIZE_256x128, "Tahoma", 45, 1, 0xFFFFFFFF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
 new CocoText2;
 CocoText2 = CreateDynamicObject(2789, 2032.41565, -1763.20044, 34.5929,   0.00000, 0.00000, 180.00000);
 SetDynamicObjectMaterialText(CocoText2, 0, "Pulaski's", OBJECT_MATERIAL_SIZE_256x128, "Tahoma", 50, 1, 0xFFFFFFFF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new CocoText3;
 CocoText3 = CreateDynamicObject(2789, 2026.81970, -1763.09644, 34.5929,   0.00000, 0.00000, 180.00000);
 SetDynamicObjectMaterialText(CocoText3, 0, "Ammunation", OBJECT_MATERIAL_SIZE_256x128, "Tahoma", 47, 1, 0xFFFFFFFF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
 new CocoText4;
 CocoText4 = CreateDynamicObject(2789, 2029.61560, -1763.20044, 32.59290,   0.00000, 0.00000, 180.00000);
 SetDynamicObjectMaterialText(CocoText4, 0, "PH: 8756", OBJECT_MATERIAL_SIZE_256x128, "Tahoma", 50, 1, 0xFFFFFFFF, 0x00000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
 return 1;
}
the error:

Код:
C:\Users\Stefhan\Desktop\server\filterscripts\Untitled.pwn(38) : warning 217: loose indentation
C:\Users\Stefhan\Desktop\server\filterscripts\Untitled.pwn(46) : warning 217: loose indentation
C:\Users\Stefhan\Desktop\server\filterscripts\Untitled.pwn(47) : warning 217: loose indentation
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


3 Warnings.
Screenshot to see numbered lines:



Thanks in advance, I really appriciate your assistance.
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#2

Type this code in the gamemode

Код:
#pragma tabsize 0
P.S when u use { and under that don't use "space" but use "TAB" and will automatically create a space.
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#3

PHP код:
public OnGameModeInit()
{
    new 
CocoText;
    
CocoText CreateDynamicObject(27892024.81970, -1763.0964436.42480,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText0"Since 1997"OBJECT_MATERIAL_SIZE_256x128"Tahoma"5010xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText1;
    
CocoText1 CreateDynamicObject(27892034.41565, -1763.2004436.42480,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText10"100% Quality"OBJECT_MATERIAL_SIZE_256x128"Tahoma"4510xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText2;
    
CocoText2 CreateDynamicObject(27892032.41565, -1763.2004434.5929,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText20"Pulaski's"OBJECT_MATERIAL_SIZE_256x128"Tahoma"5010xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText3;
    
CocoText3 CreateDynamicObject(27892026.81970, -1763.0964434.5929,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText30"Ammunation"OBJECT_MATERIAL_SIZE_256x128"Tahoma"4710xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText4;
    
CocoText4 CreateDynamicObject(27892029.61560, -1763.2004432.59290,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText40"PH: 8756"OBJECT_MATERIAL_SIZE_256x128"Tahoma"5010xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    return 
1;

Just a little spacing problem, nothing big.
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#4

Quote:
Originally Posted by youssefehab500
Посмотреть сообщение
PHP код:
public OnGameModeInit()
{
    new 
CocoText;
    
CocoText CreateDynamicObject(27892024.81970, -1763.0964436.42480,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText0"Since 1997"OBJECT_MATERIAL_SIZE_256x128"Tahoma"5010xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText1;
    
CocoText1 CreateDynamicObject(27892034.41565, -1763.2004436.42480,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText10"100% Quality"OBJECT_MATERIAL_SIZE_256x128"Tahoma"4510xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText2;
    
CocoText2 CreateDynamicObject(27892032.41565, -1763.2004434.5929,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText20"Pulaski's"OBJECT_MATERIAL_SIZE_256x128"Tahoma"5010xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText3;
    
CocoText3 CreateDynamicObject(27892026.81970, -1763.0964434.5929,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText30"Ammunation"OBJECT_MATERIAL_SIZE_256x128"Tahoma"4710xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText4;
    
CocoText4 CreateDynamicObject(27892029.61560, -1763.2004432.59290,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText40"PH: 8756"OBJECT_MATERIAL_SIZE_256x128"Tahoma"5010xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    return 
1;

Just a little spacing problem, nothing big.
Thanks, you solved my issue!
Reply
#5

Quote:
Originally Posted by Igarashi
Посмотреть сообщение
Type this code in the gamemode

Код:
#pragma tabsize 0
P.S when u use { and under that don't use "space" but use "TAB" and will automatically create a space.
Bad Bad Bad!!
This is a very bad programming practice!

You must keep your code neat and indented so as to make it more readable.
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