13.07.2015, 13:37
There are keys for GameText example: ~k~~PED_DUCK~
but how can i use keys in ClientMessage?
but how can i use keys in ClientMessage?
#define white "{FFFFFF}"
#define lightblue "{33CCFF}"
#define grey "{AFAFAF}"
#define orange "{FF8000}"
#define black "{2C2727}"
#define red "{FF0000}"
#define yellow "{FFFF00}"
#define green "{33CC33}"
#define blue "{0080FF}"
#define purple "{D526D9}"
#define pink "{FF80FF}"
#define brown "{A52A2A}"
#define lime "{88AA62}"
SendClientMessage(playerid, -1, ""red"[TEST] "orange"this message is orange");