12.07.2015, 00:19
So i have a problem, basically, it's selectable td, and now it should be working like if you press on NEXT td it will change your skin (forward), and back it will return, but it's not working:
pawn Код:
if(clickedid == RegTD[15][playerid])
{
ChoosingSkin[playerid]++;
if(PInfo[playerid][Spol] == 1)
{
if(ChoosingSkin[playerid] == 1) TextDrawSetPreviewModel(RegTD[16][playerid], 1);
else if(ChoosingSkin[playerid] == 2) TextDrawSetPreviewModel(RegTD[16][playerid], 2);
else if(ChoosingSkin[playerid] == 3) TextDrawSetPreviewModel(RegTD[16][playerid], 4);
else if(ChoosingSkin[playerid] == 4) TextDrawSetPreviewModel(RegTD[16][playerid], 26);
else if(ChoosingSkin[playerid] == 5) TextDrawSetPreviewModel(RegTD[16][playerid], 27);
}
else if(PInfo[playerid][Spol] == 2)
{
if(ChoosingSkin[playerid] == 1) TextDrawSetPreviewModel(RegTD[16][playerid], 11);
else if(ChoosingSkin[playerid] == 2) TextDrawSetPreviewModel(RegTD[16][playerid], 13);
else if(ChoosingSkin[playerid] == 3) TextDrawSetPreviewModel(RegTD[16][playerid], 41);
else if(ChoosingSkin[playerid] == 4) TextDrawSetPreviewModel(RegTD[16][playerid], 55);
else if(ChoosingSkin[playerid] == 5) TextDrawSetPreviewModel(RegTD[16][playerid], 69);
}
}
if(clickedid == RegTD[14][playerid])
{
ChoosingSkin[playerid]--;
if(PInfo[playerid][Spol] == 1)
{
if(ChoosingSkin[playerid] == 5) TextDrawSetPreviewModel(RegTD[16][playerid], 27);
else if(ChoosingSkin[playerid] == 4) TextDrawSetPreviewModel(RegTD[16][playerid], 26);
else if(ChoosingSkin[playerid] == 3) TextDrawSetPreviewModel(RegTD[16][playerid], 4);
else if(ChoosingSkin[playerid] == 2) TextDrawSetPreviewModel(RegTD[16][playerid], 2);
else if(ChoosingSkin[playerid] == 1) TextDrawSetPreviewModel(RegTD[16][playerid], 1);
else if(ChoosingSkin[playerid] == 0) { ChoosingSkin[playerid] = 5; TextDrawSetPreviewModel(RegTD[16][playerid], 27); }
}
else if(PInfo[playerid][Spol] == 2)
{
if(ChoosingSkin[playerid] == 5) TextDrawSetPreviewModel(RegTD[16][playerid], 69);
else if(ChoosingSkin[playerid] == 4) TextDrawSetPreviewModel(RegTD[16][playerid], 55);
else if(ChoosingSkin[playerid] == 3) TextDrawSetPreviewModel(RegTD[16][playerid], 41);
else if(ChoosingSkin[playerid] == 2) TextDrawSetPreviewModel(RegTD[16][playerid], 13);
else if(ChoosingSkin[playerid] == 1) TextDrawSetPreviewModel(RegTD[16][playerid], 11);
else if(ChoosingSkin[playerid] == 0) { ChoosingSkin[playerid] = 5; TextDrawSetPreviewModel(RegTD[16][playerid], 69); }
}
}