Rendering problem still occurs in stable 0.3.7
#1

I just join my serwer and I see this...
It never happend before. I have no mods.
Reply
#2

Object ID?
Reply
#3

Quote:
Originally Posted by ipsLeon
Посмотреть сообщение
Object ID?
1506
Reply
#4

Quote:

- Fixes a problem with txd texture loading introduced in 0.3.7-RC4 which could cause map objects to become white (rendered with no texture) if a TextDraw txd sprite was created and destroyed.

Were there TextDraws used with txd textures shown on screen before this problem occured? Otherwise it might be a different problem.
Reply
#5

I'm sorry if I misunderstood.

I just joined the server (spawned in this interior) and I saw it. I did not see any TextDraw with textures, but I created it in OnGameModeInit (global TD). In the picture below shows it all (red fist and 3 icons map - I forced them to show). They are not destroyed during the game.

Reply
#6

I'm not sure if sprites count, but you have those map icons as textdraws.. does that count?
Reply
#7

Quote:
Originally Posted by Kalcor
Посмотреть сообщение
Were there TextDraws used with txd textures shown on screen before this problem occured? Otherwise it might be a different problem.
1 - I can confirm this, I have Liberty City remapped and get this same problem(not in 0.3z);
2 - Warnings appears and crash my game too(not in 0.3z);
3 - I have only sprites in my textdraws;
4 - I never use mods;
5 - In 0.3z is fine.

Images:



Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)