Rendering problem still occurs in stable 0.3.7 - Printable Version
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Rendering problem still occurs in stable 0.3.7 -
MrSpy0x22 - 04.05.2015
I just join my serwer and I see this...
It never happend before. I have no mods.
Re: Rendering problem still occurs in stable 0.3.7 -
n0minal - 04.05.2015
Object ID?
Re: Rendering problem still occurs in stable 0.3.7 -
MrSpy0x22 - 05.05.2015
Quote:
Originally Posted by ipsLeon
Object ID?
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1506
Re: Rendering problem still occurs in stable 0.3.7 -
Kalcor - 05.05.2015
Quote:
- Fixes a problem with txd texture loading introduced in 0.3.7-RC4 which could cause map objects to become white (rendered with no texture) if a TextDraw txd sprite was created and destroyed.
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Were there TextDraws used with txd textures shown on screen before this problem occured? Otherwise it might be a different problem.
Re: Rendering problem still occurs in stable 0.3.7 -
MrSpy0x22 - 05.05.2015
I'm sorry if I misunderstood.
I just joined the server (spawned in this interior) and I saw it. I did not see any TextDraw with textures, but I created it in OnGameModeInit (global TD). In the picture below shows it all (red fist and 3 icons map - I forced them to show). They are not destroyed during the game.
Re: Rendering problem still occurs in stable 0.3.7 -
Kar - 05.05.2015
I'm not sure if sprites count, but you have those map icons as textdraws.. does that count?
Re: Rendering problem still occurs in stable 0.3.7 -
JR_Junior - 05.05.2015
Quote:
Originally Posted by Kalcor
Were there TextDraws used with txd textures shown on screen before this problem occured? Otherwise it might be a different problem.
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1 - I can confirm this, I have Liberty City remapped and get this same problem(not in 0.3z);
2 - Warnings appears and crash my game too(not in 0.3z);
3 - I have only sprites in my textdraws;
4 - I never use mods;
5 - In 0.3z is fine.
Images: