21.02.2015, 13:05
Amigos Eu Dnv, Eu Descobi o que ta Causando Esse erro em Minha GM:
Mas Toda Vez que eu tiro a gm compila direito, mas quando adc da erro DNV, Parte que faz acontecer o erro'
Oq Eu Devo Fazer?? Eu Esqueci de Definir augo??
pawn Код:
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(1392) : error 004: function "SaveCars" is not implemented
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(3861) : error 017: undefined symbol "GetPlayerOrg"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(3868) : error 017: undefined symbol "GetPlayerOrg"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(4165) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(4222) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(6264) : error 017: undefined symbol "IsNumero"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(6300) : error 017: undefined symbol "IsNumero"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7632) : error 017: undefined symbol "ReturnUser"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7638) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7683) : error 017: undefined symbol "ReturnUser"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7690) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7731) : error 017: undefined symbol "ReturnUser"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7738) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7760) : error 017: undefined symbol "NomeFamy"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7806) : error 017: undefined symbol "ReturnUser"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7812) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7854) : error 017: undefined symbol "ReturnUser"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7860) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7930) : error 017: undefined symbol "ReturnUser"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(7936) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(8009) : error 017: undefined symbol "ReturnUser"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(8015) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(8063) : error 017: undefined symbol "ReturnUser"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(8069) : error 017: undefined symbol "ResetPlayerWeaponsEx"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(8240) : error 017: undefined symbol "ReturnUser"
C:\Users\w7\Desktop\Lucas Server\lucas gta server\GMS\Comeзo Da GM\gamemodes\SuperLifeSFLS.pwn(8246) : error 017: undefined symbol "ResetPlayerWeaponsEx"
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
26 Errors.
Mas Toda Vez que eu tiro a gm compila direito, mas quando adc da erro DNV, Parte que faz acontecer o erro'
pawn Код:
// Praia
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pLider] == 14 && donoPraia == 1) // GROOVE
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pMembro] == 14 && donoPraia == 1) // GROOVE
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pLider] == 17 && donoPraia == 2) // BALLAS
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pMembro] == 17 && donoPraia == 2) // BALLAS
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pLider] == 18 && donoPraia == 3) // VAGOS
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pMembro] == 18 && donoPraia == 3) // VAGOS
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pLider] == 5 && donoPraia == 4) // AZTECAS
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pMembro] == 5 && donoPraia == 4) // AZTECAS
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pLider] == 1 && donoPraia == 6) // pm
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pMembro] == 1 && donoPraia == 6) // pm
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pLider] == 19 && donoPraia == 7) // CVRL
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pMembro] == 19 && donoPraia == 7) // CVRL
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pLider] == 20 && donoPraia == 8) //Primeiro Comando da Capital
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pMembro] == 20 && donoPraia == 8) //Primeiro Comando da Capital
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pLider] == 16 && donoPraia == 9) //PRF
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pMembro] == 16 && donoPraia == 9) //PRF
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pLider] == 28 && donoPraia == 10)
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}
if(PlayerInfo[i][pMembro] == 28 && donoPraia == 10)
{
if(IsPlayerInPraia(i))
{
GivePlayerMoney(i, GranadaPraia);
format(string, sizeof(string), "{FFFFFF}Vocк recebeu {00FF00}[R$%d] {FFFFFF}Por manter esta area sobre controle.",GranadaPraia);
SendClientMessage(i, COLOR_GRAD3, string);
}
}