23.12.2014, 05:49
how to move registration system from (OnDialogResponse) to (Onplayerconnect)..
please help...
thank you..
please help...
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch(dialogid) { case LANG_DIALOG: { if(response) { pLang[playerid] = listitem; } } case FIRST: { if(!response) return Kick(playerid); switch(pLang[playerid]) { case ENGLISH: ShowPlayerDialog(playerid, REGISTER, DIALOG_STYLE_INPUT, ""COL_BLUE"system", "{FFFFFF}Your name is not registered under soldiers list\nChoose your password and don't forget it!", "Register", "Quit"); } } case REGISTER: { new ip[16]; GetPlayerIp(playerid, ip, sizeof(ip)); if(!response) return Kick(playerid); if (!strlen(inputtext)) { switch(pLang[playerid]) { case ENGLISH: ShowPlayerDialog(playerid, REGISTER, DIALOG_STYLE_INPUT, ""COL_BLUE"System", "{FFFFFF}Your name is not registered under soldiers list\nChoose your password and don't forget it!", "Register", "Quit"); } return 1; } new file[50]; format(file, sizeof(file), SERVER_USER_FILE, GetName(playerid)); dini_Create(file); dini_IntSet(file, "Password", udb_hash(inputtext)); dini_BoolSet(file, "Sniper", PlayerInfo[playerid][sniper]); dini_BoolSet(file, "Jet", PlayerInfo[playerid][jet]); dini_BoolSet(file, "Assassin",PlayerInfo[playerid][supporter]); dini_BoolSet(file, "Chemist", PlayerInfo[playerid][chemist]); dini_BoolSet(file, "Suicider",PlayerInfo[playerid][suicider]); dini_BoolSet(file, "Medic", PlayerInfo[playerid][medic]); dini_BoolSet(file, "Pilot",PlayerInfo[playerid][pilot]); dini_BoolSet(file, "Bomber", PlayerInfo[playerid][bomber]); dini_BoolSet(file, "Spy",PlayerInfo[playerid][spy]); dini_BoolSet(file, "Assault", PlayerInfo[playerid][assault]); dini_BoolSet(file, "Engineer",PlayerInfo[playerid][engineer]); dini_BoolSet(file, "AdvancedSoldier",PlayerInfo[playerid][advancedsoldier]); dini_IntSet(file, "XP", GetPlayerScore(playerid)); dini_IntSet(file, "Cash",GetPlayerMoney(playerid)); dini_IntSet(file, "Kills",PlayerInfo[playerid][Kills]); dini_IntSet(file, "Deaths",PlayerInfo[playerid][Deaths]); dini_IntSet(file, "Admin",PlayerInfo[playerid][Admin]); dini_IntSet(file, "Skin",PlayerInfo[playerid][Skin]); dini_Set(file, "IP", ip); dini_BoolSet(file, "Banned",PlayerInfo[playerid][Banned]); dini_IntSet(file, "InvType",PlayerInfo[playerid][Inv]); dini_IntSet(file, "Vip",PlayerInfo[playerid][Vip]); gPlayerLogged{playerid } = true; switch(pLang[playerid]) { case ENGLISH: ShowPlayerDialog(playerid, TEAM_SELECTION1, DIALOG_STYLE_MSGBOX, ""COL_BLUE"War-"COL_RED"Z", "{FFFFFF}Where Are You From?\nSelect your continent now!\nNOTICE: We have supplied you with a Rifle, a Shotgun and a 9mm pistol.\nHold your breath.", "Select",""); } } case LOGIN: { if(!response) return Kick(playerid); if (!strlen(inputtext)) { switch(pLang[playerid]) { case ENGLISH: ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD, ""COL_BLUE"War-"COL_RED"Z", "\n\nIngrese su contraseсa para acceder a su posiciуn!", "Login", "Leave"); } } new tmp; new file[50]; format(file, sizeof(file), SERVER_USER_FILE, GetName(playerid)); tmp = dini_Int(file, "Password"); if(udb_hash(inputtext) != tmp) { switch(pLang[playerid]) { case ENGLISH: ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_INPUT, ""COL_RED"Wrong Password", "\n\nWhat? Are you a spy?!\n ow enter your correct password before you get "COL_RED"kicked!(You can see your input now)", "Login", "Leave"); } return 1; } if(dini_Bool(file, "Banned")) return Kick(playerid); PlayerInfo[playerid][sniper] = dini_Bool(file, "Sniper") ? true : false; PlayerInfo[playerid][jet] = dini_Bool(file, "Jet") ? true : false; PlayerInfo[playerid][supporter] = dini_Bool(file, "Assassin") ? true : false; PlayerInfo[playerid][chemist] = dini_Bool(file, "Chemist") ? true : false; PlayerInfo[playerid][suicider] = dini_Bool(file, "Suicider") ? true : false; PlayerInfo[playerid][medic] = dini_Bool(file, "Medic") ? true : false; PlayerInfo[playerid][pilot] = dini_Bool(file, "Pilot") ? true : false; PlayerInfo[playerid][bomber] = dini_Bool(file, "Bomber") ? true : false; PlayerInfo[playerid][spy] = dini_Bool(file, "Spy") ? true : false; PlayerInfo[playerid][assault] = dini_Bool(file, "Assault") ? true : false; PlayerInfo[playerid][engineer] = dini_Bool(file, "Engineer") ? true : false; PlayerInfo[playerid][advancedsoldier] = dini_Bool(file, "AdvancedSoldier") ? true : false; PlayerInfo[playerid][Skin] = dini_Int(file, "Skin"); SetPlayerScore(playerid, dini_Int(file, "XP")); PlayerInfo[playerid][Kills] = dini_Int(file, "Kills"); PlayerInfo[playerid][Deaths] = dini_Int(file, "Deaths"); PlayerInfo[playerid][Admin] = dini_Int(file, "Admin"); PlayerInfo[playerid][Inv] = dini_Int(file, "InvType"); GivePlayerMoney(playerid, dini_Int(file, "Cash")); PlayerInfo[playerid][Vip] = dini_Int(file, "Vip"); gPlayerLogged{playerid } = true;