how to move registration system from (OnDialogResponse) to (Onplayerconnect)..
please help...
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case LANG_DIALOG:
{
if(response)
{
pLang[playerid] = listitem;
}
}
case FIRST:
{
if(!response) return Kick(playerid);
switch(pLang[playerid])
{
case ENGLISH: ShowPlayerDialog(playerid, REGISTER, DIALOG_STYLE_INPUT, ""COL_BLUE"system", "{FFFFFF}Your name is not registered under soldiers list\nChoose your password and don't forget it!", "Register", "Quit");
}
}
case REGISTER:
{
new ip[16];
GetPlayerIp(playerid, ip, sizeof(ip));
if(!response) return Kick(playerid);
if (!strlen(inputtext))
{
switch(pLang[playerid])
{
case ENGLISH: ShowPlayerDialog(playerid, REGISTER, DIALOG_STYLE_INPUT, ""COL_BLUE"System", "{FFFFFF}Your name is not registered under soldiers list\nChoose your password and don't forget it!", "Register", "Quit");
}
return 1;
}
new file[50];
format(file, sizeof(file), SERVER_USER_FILE, GetName(playerid));
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(inputtext));
dini_BoolSet(file, "Sniper", PlayerInfo[playerid][sniper]);
dini_BoolSet(file, "Jet", PlayerInfo[playerid][jet]);
dini_BoolSet(file, "Assassin",PlayerInfo[playerid][supporter]);
dini_BoolSet(file, "Chemist", PlayerInfo[playerid][chemist]);
dini_BoolSet(file, "Suicider",PlayerInfo[playerid][suicider]);
dini_BoolSet(file, "Medic", PlayerInfo[playerid][medic]);
dini_BoolSet(file, "Pilot",PlayerInfo[playerid][pilot]);
dini_BoolSet(file, "Bomber", PlayerInfo[playerid][bomber]);
dini_BoolSet(file, "Spy",PlayerInfo[playerid][spy]);
dini_BoolSet(file, "Assault", PlayerInfo[playerid][assault]);
dini_BoolSet(file, "Engineer",PlayerInfo[playerid][engineer]);
dini_BoolSet(file, "AdvancedSoldier",PlayerInfo[playerid][advancedsoldier]);
dini_IntSet(file, "XP", GetPlayerScore(playerid));
dini_IntSet(file, "Cash",GetPlayerMoney(playerid));
dini_IntSet(file, "Kills",PlayerInfo[playerid][Kills]);
dini_IntSet(file, "Deaths",PlayerInfo[playerid][Deaths]);
dini_IntSet(file, "Admin",PlayerInfo[playerid][Admin]);
dini_IntSet(file, "Skin",PlayerInfo[playerid][Skin]);
dini_Set(file, "IP", ip);
dini_BoolSet(file, "Banned",PlayerInfo[playerid][Banned]);
dini_IntSet(file, "InvType",PlayerInfo[playerid][Inv]);
dini_IntSet(file, "Vip",PlayerInfo[playerid][Vip]);
gPlayerLogged{playerid } = true;
switch(pLang[playerid])
{
case ENGLISH: ShowPlayerDialog(playerid, TEAM_SELECTION1, DIALOG_STYLE_MSGBOX, ""COL_BLUE"War-"COL_RED"Z", "{FFFFFF}Where Are You From?\nSelect your continent now!\nNOTICE: We have supplied you with a Rifle, a Shotgun and a 9mm pistol.\nHold your breath.", "Select","");
}
}
case LOGIN:
{
if(!response) return Kick(playerid);
if (!strlen(inputtext))
{
switch(pLang[playerid])
{
case ENGLISH: ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD, ""COL_BLUE"War-"COL_RED"Z", "\n\nIngrese su contraseсa para acceder a su posiciуn!", "Login", "Leave");
}
}
new tmp;
new file[50];
format(file, sizeof(file), SERVER_USER_FILE, GetName(playerid));
tmp = dini_Int(file, "Password");
if(udb_hash(inputtext) != tmp)
{
switch(pLang[playerid])
{
case ENGLISH: ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_INPUT, ""COL_RED"Wrong Password", "\n\nWhat? Are you a spy?!\n ow enter your correct password before you get "COL_RED"kicked!(You can see your input now)", "Login", "Leave");
}
return 1;
}
if(dini_Bool(file, "Banned")) return Kick(playerid);
PlayerInfo[playerid][sniper] = dini_Bool(file, "Sniper") ? true : false;
PlayerInfo[playerid][jet] = dini_Bool(file, "Jet") ? true : false;
PlayerInfo[playerid][supporter] = dini_Bool(file, "Assassin") ? true : false;
PlayerInfo[playerid][chemist] = dini_Bool(file, "Chemist") ? true : false;
PlayerInfo[playerid][suicider] = dini_Bool(file, "Suicider") ? true : false;
PlayerInfo[playerid][medic] = dini_Bool(file, "Medic") ? true : false;
PlayerInfo[playerid][pilot] = dini_Bool(file, "Pilot") ? true : false;
PlayerInfo[playerid][bomber] = dini_Bool(file, "Bomber") ? true : false;
PlayerInfo[playerid][spy] = dini_Bool(file, "Spy") ? true : false;
PlayerInfo[playerid][assault] = dini_Bool(file, "Assault") ? true : false;
PlayerInfo[playerid][engineer] = dini_Bool(file, "Engineer") ? true : false;
PlayerInfo[playerid][advancedsoldier] = dini_Bool(file, "AdvancedSoldier") ? true : false;
PlayerInfo[playerid][Skin] = dini_Int(file, "Skin");
SetPlayerScore(playerid, dini_Int(file, "XP"));
PlayerInfo[playerid][Kills] = dini_Int(file, "Kills");
PlayerInfo[playerid][Deaths] = dini_Int(file, "Deaths");
PlayerInfo[playerid][Admin] = dini_Int(file, "Admin");
PlayerInfo[playerid][Inv] = dini_Int(file, "InvType");
GivePlayerMoney(playerid, dini_Int(file, "Cash"));
PlayerInfo[playerid][Vip] = dini_Int(file, "Vip");
gPlayerLogged{playerid } = true;
please . someone help me
Just add ShowPlayerDialog(whatever, params, you, want); under OnPlayerConnect?