FS or GM?
#1

Which is better?
I use a blank gamemode, and script all features into one FS. So that I don't have to restart server, but I heard somewhere that scripts in gamemode works faster than script in Filterscript
is it true? and what is efficient ? Gamemode or Filterscript?
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#2

Well, - why would you use filterscripts? I mean if you optimize your script well enough restarts aren't really nessacary, as long as you can easily reload everything while in-game(assuming your not adding new commands, etc).
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#3

Gamemode is more efficient.
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#4

If you're using the functions like GetTickCount, you will have to restart your server completely once in 23-24 days. If I'm not wrong, everything which is to be called are firstly getting called on your gamemode. If so, the important things are better to be implemented within the gamemode.

@Abagail - Restarts are necessary once in 2-3 days.
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#5

IIRC, filterscripts take priority. To my inconvenience, my command /t for teamchat in the gamemode is overriden by the command /t for time when fsdebug is enabled.
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#6

Quote:
Originally Posted by Death1300
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Gamemode is more efficient.
Yup. So long as the code is optimized.
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#7

gamemode is good to choose
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