FS or GM? -
PMH - 06.09.2014
Which is better?
I use a blank gamemode, and script all features into one FS. So that I don't have to restart server, but I heard somewhere that scripts in gamemode works faster than script in Filterscript
is it true? and what is efficient ? Gamemode or Filterscript?
Re: FS or GM? -
Abagail - 06.09.2014
Well, - why would you use filterscripts? I mean if you optimize your script well enough restarts aren't really nessacary, as long as you can easily reload everything while in-game(assuming your not adding new commands, etc).
Re: FS or GM? -
Sledgehammer - 06.09.2014
Gamemode is more efficient.
Re: FS or GM? -
Lordzy - 06.09.2014
If you're using the functions like
GetTickCount, you will have to restart your server completely once in 23-24 days. If I'm not wrong, everything which is to be called are firstly getting called on your gamemode. If so, the important things are better to be implemented within the gamemode.
@Abagail - Restarts are necessary once in 2-3 days.
Re: FS or GM? -
Vince - 06.09.2014
IIRC, filterscripts take priority. To my inconvenience, my command /t for teamchat in the gamemode is overriden by the command /t for time when fsdebug is enabled.
Re: FS or GM? -
Classical - 23.09.2014
Quote:
Originally Posted by Death1300
Gamemode is more efficient.
|
Yup. So long as the code is optimized.
Re: FS or GM? -
KayJ - 23.09.2014
gamemode is good to choose