03.07.2014, 09:19
The FCNPC_GoTo's UseZMap isn't working properly(Player still go through objects when going to a higher point but going to a lower point seems kinda working) and its bullets doesn't damage me(Player)(Bullets impact animation is missing too)(It was working last time), is it normal for FCNPC's NPC to function like that or something is wrong?
Is there a way to call a function every time the NPC takes a step or something similar so that I can use my own Z-axis detection with MapAndreas?
Is there a way to call a function every time the NPC takes a step or something similar so that I can use my own Z-axis detection with MapAndreas?