CreateDynamic3DTextLabel: What is stream distance?
#1

pawn Код:
CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);


Quick question, whats stream distance. Cause draw distance is how far you see it so whats stream distance??
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#2

It's the distance where the text is streamed for the player, no need to set it any higher or lower than drawdistance.
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#3

Yes it means draw distance for the text label.
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#4

All of parameters after draw distance are optional, so you don't have to fill it up. Here what it should looks like:
pawn Код:
CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance);
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