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CreateDynamic3DTextLabel: What is stream distance? - Printable Version

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+--- Thread: CreateDynamic3DTextLabel: What is stream distance? (/showthread.php?tid=521074)



CreateDynamic3DTextLabel: What is stream distance? - [Cali]ChrOnic_T - 21.06.2014

pawn Код:
CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);


Quick question, whats stream distance. Cause draw distance is how far you see it so whats stream distance??


Re: CreateDynamic3DTextLabel: What is stream distance? - RedFusion - 21.06.2014

It's the distance where the text is streamed for the player, no need to set it any higher or lower than drawdistance.


Re: CreateDynamic3DTextLabel: What is stream distance? - Rittik - 21.06.2014

Yes it means draw distance for the text label.


Re: CreateDynamic3DTextLabel: What is stream distance? - Juvanii - 21.06.2014

All of parameters after draw distance are optional, so you don't have to fill it up. Here what it should looks like:
pawn Код:
CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance);