28.03.2014, 14:29
(
Последний раз редактировалось Raza2013; 29.03.2014 в 02:59.
)
Case Solved
public OnPlayerShootPlayer(Shooter,Target,Float:HealthLost,Float:ArmourLost)
{
if ( Shooter != INVALID_PLAYER_ID )
{
if ( GetPlayerTeam( Target ) == GetPlayerTeam( Shooter ) ) // check if the victim is from the same team as the shooter.
{
SendClientMessage( Shooter, C_ORANGE, "[ANTI-TEAM KILL]: {E10000}Watch your fires!" );
return 0;
}
}
return 1;
}