When player changes virtual world
#1

When a player changes vrtual world from, lets say 100 back to 0, Will they be re-spawned? I'm trying to create a pause system which I do not want a player to get re-spawned because if that happens their health will be reset
Reply
#2

No they will NOT be respawned at all.
Reply
#3

So, when they change virtual world at Groove Street, they will still be at Groove Street when the virtual world is change and the virtual world's vehicles and players is streamed in?
Reply
#4

Yes once the player VW is set to default everything will load no respawn is necessary cars,players etc will load
Reply
#5

Ok much appreciated
Reply
#6

Can a timer call remote functions?
Reply
#7

Quote:
Originally Posted by SlonCHL
Посмотреть сообщение
Can a timer call remote functions?
Ofcourse they can. You call a public function which will call the remote function you want to.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)