When player changes virtual world - Printable Version
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When player changes virtual world -
SlonCHL - 21.12.2013
When a player changes vrtual world from, lets say 100 back to 0, Will they be re-spawned? I'm trying to create a pause system which I do not want a player to get re-spawned because if that happens their health will be reset
Re: When player changes virtual world -
Ballu Miaa - 21.12.2013
No they will NOT be respawned at all.
Re: When player changes virtual world -
SlonCHL - 21.12.2013
So, when they change virtual world at Groove Street, they will still be at Groove Street when the virtual world is change and the virtual world's vehicles and players is streamed in?
Re: When player changes virtual world -
Bhxblu - 21.12.2013
Yes once the player VW is set to default everything will load no respawn is necessary cars,players etc will load
Re: When player changes virtual world -
SlonCHL - 21.12.2013
Ok much appreciated
Re: When player changes virtual world -
SlonCHL - 21.12.2013
Can a timer call remote functions?
Re: When player changes virtual world -
Ballu Miaa - 24.12.2013
Quote:
Originally Posted by SlonCHL
Can a timer call remote functions?
|
Ofcourse they can. You call a public function which will call the remote function you want to.