Help please dini to y_ini
#1

Someone would help me move this to please y_ini

pawn Код:
if(!dini_Exists("PersonalCars/cars.cfg")){
    dini_Create("PersonalCars/cars.cfg");}
    new loader[128];
    for(new i = 0;i<MAX_BUY_V;i++)
    {
    format(loader,sizeof(loader),"veh_model_%d",i);
    VehicleSystem[i][model] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_owned_%d",i);
    VehicleSystem[i][owned] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_cLock_%d",i);
    VehicleSystem[i][cLock] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_owner_%d",i);
    strmid(VehicleSystem[i][owner],dini_Get("PersonalCars/cars.cfg",loader),0,128,128);
    format(loader,sizeof(loader),"veh_x_%d",i);
    VehicleSystem[i][x] = dini_Float("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_y_%d",i);
    VehicleSystem[i][y] = dini_Float("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_z_%d",i);
    VehicleSystem[i][z] = dini_Float("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_Farbe1_%d",i);
    VehicleSystem[i][Farbe1] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_Farbe2_%d",i);
    VehicleSystem[i][Farbe2] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_a_%d",i);
    VehicleSystem[i][a] = dini_Float("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_owner_%d",i);
    strmid(VehicleSystem[i][owner],dini_Get("PersonalCars/cars.cfg",loader),0,128,128);
    format(loader,sizeof(loader),"veh_preis_%d",i);
    VehicleSystem[i][preis] = dini_Int("PersonalCars/cars.cfg",loader);
    //
    format(loader,sizeof(loader),"veh_mod1_%d",i);
    VehicleSystem[i][mod1] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod2_%d",i);
    VehicleSystem[i][mod2] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod3_%d",i);
    VehicleSystem[i][mod3] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod4_%d",i);
    VehicleSystem[i][mod4] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod5_%d",i);
    VehicleSystem[i][mod5] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod6_%d",i);
    VehicleSystem[i][mod6] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod7_%d",i);
    VehicleSystem[i][mod7] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod8_%d",i);
    VehicleSystem[i][mod8] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod9_%d",i);
    VehicleSystem[i][mod9] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod10_%d",i);
    VehicleSystem[i][mod10] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod11_%d",i);
    VehicleSystem[i][mod11] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod12_%d",i);
    VehicleSystem[i][mod12] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod13_%d",i);
    VehicleSystem[i][mod13] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod14_%d",i);
    VehicleSystem[i][mod14] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod15_%d",i);
    VehicleSystem[i][mod15] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod16_%d",i);
    VehicleSystem[i][mod16] = dini_Int("PersonalCars/cars.cfg",loader);
    format(loader,sizeof(loader),"veh_mod17_%d",i);
    VehicleSystem[i][mod17] = dini_Int("PersonalCars/cars.cfg",loader);
    //
    format(loader,sizeof(loader),"veh_paint_%d",i);
    VehicleSystem[i][paintjob] = dini_Int("PersonalCars/cars.cfg",loader);

    new car = CreateVehicle(VehicleSystem[i][model],VehicleSystem[i][x],VehicleSystem[i][y],VehicleSystem[i][z],VehicleSystem[i][a],VehicleSystem[i][Farbe1],VehicleSystem[i][Farbe2],600000);
    //
    if(VehicleSystem[i][model]!=0){
    created++;
    Tunen(car);
    IDIS[car] = created;
    }
    }
    for(new c = 0; c < MAX_VEHICLES; c++)
    {
    if (VehicleSystem[c][owned]==1)
    {
    format(TextCar,sizeof(TextCar),"{00FFEE}%s{FFFFFF}'s vehicle",VehicleSystem[GetCreatorID(c)][owner]);
    TextUpCar[c] = Create3DTextLabel(TextCar, 0xFFFFFFAA ,0,0,0,20.0,0);
    Attach3DTextLabelToVehicle(TextUpCar[c],c,0.0,0.0,0.0);
    SetVehicleNumberPlate(c, VehicleSystem[GetCreatorID(c)][owner]);
    }
    else if(VehicleSystem[c][owned]==0)
    {
    format(TextCar,sizeof(TextCar),"This vehicle is for sale, price: %d",VehicleSystem[GetCreatorID(c)][preis]);
    TextUpCar[c] = Create3DTextLabel(TextCar, 0xFFFFFFAA ,0,0,0,20.0,0);
    Attach3DTextLabelToVehicle(TextUpCar[c],c,0.0,0.0,0.0);
    }
    }
    return 1;
thanks
Reply
#2

Your requesting someone to script for you and thats not what this thread is for, do that here https://sampforum.blast.hk/showthread.php?tid=447813.
Reply
#3

Read this tutorial and do it yourself.
Reply
#4

thanks
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)