03.12.2013, 16:49
Someone would help me move this to please y_ini
thanks
pawn Код:
if(!dini_Exists("PersonalCars/cars.cfg")){
dini_Create("PersonalCars/cars.cfg");}
new loader[128];
for(new i = 0;i<MAX_BUY_V;i++)
{
format(loader,sizeof(loader),"veh_model_%d",i);
VehicleSystem[i][model] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_owned_%d",i);
VehicleSystem[i][owned] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_cLock_%d",i);
VehicleSystem[i][cLock] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_owner_%d",i);
strmid(VehicleSystem[i][owner],dini_Get("PersonalCars/cars.cfg",loader),0,128,128);
format(loader,sizeof(loader),"veh_x_%d",i);
VehicleSystem[i][x] = dini_Float("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_y_%d",i);
VehicleSystem[i][y] = dini_Float("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_z_%d",i);
VehicleSystem[i][z] = dini_Float("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_Farbe1_%d",i);
VehicleSystem[i][Farbe1] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_Farbe2_%d",i);
VehicleSystem[i][Farbe2] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_a_%d",i);
VehicleSystem[i][a] = dini_Float("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_owner_%d",i);
strmid(VehicleSystem[i][owner],dini_Get("PersonalCars/cars.cfg",loader),0,128,128);
format(loader,sizeof(loader),"veh_preis_%d",i);
VehicleSystem[i][preis] = dini_Int("PersonalCars/cars.cfg",loader);
//
format(loader,sizeof(loader),"veh_mod1_%d",i);
VehicleSystem[i][mod1] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod2_%d",i);
VehicleSystem[i][mod2] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod3_%d",i);
VehicleSystem[i][mod3] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod4_%d",i);
VehicleSystem[i][mod4] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod5_%d",i);
VehicleSystem[i][mod5] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod6_%d",i);
VehicleSystem[i][mod6] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod7_%d",i);
VehicleSystem[i][mod7] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod8_%d",i);
VehicleSystem[i][mod8] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod9_%d",i);
VehicleSystem[i][mod9] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod10_%d",i);
VehicleSystem[i][mod10] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod11_%d",i);
VehicleSystem[i][mod11] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod12_%d",i);
VehicleSystem[i][mod12] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod13_%d",i);
VehicleSystem[i][mod13] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod14_%d",i);
VehicleSystem[i][mod14] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod15_%d",i);
VehicleSystem[i][mod15] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod16_%d",i);
VehicleSystem[i][mod16] = dini_Int("PersonalCars/cars.cfg",loader);
format(loader,sizeof(loader),"veh_mod17_%d",i);
VehicleSystem[i][mod17] = dini_Int("PersonalCars/cars.cfg",loader);
//
format(loader,sizeof(loader),"veh_paint_%d",i);
VehicleSystem[i][paintjob] = dini_Int("PersonalCars/cars.cfg",loader);
new car = CreateVehicle(VehicleSystem[i][model],VehicleSystem[i][x],VehicleSystem[i][y],VehicleSystem[i][z],VehicleSystem[i][a],VehicleSystem[i][Farbe1],VehicleSystem[i][Farbe2],600000);
//
if(VehicleSystem[i][model]!=0){
created++;
Tunen(car);
IDIS[car] = created;
}
}
for(new c = 0; c < MAX_VEHICLES; c++)
{
if (VehicleSystem[c][owned]==1)
{
format(TextCar,sizeof(TextCar),"{00FFEE}%s{FFFFFF}'s vehicle",VehicleSystem[GetCreatorID(c)][owner]);
TextUpCar[c] = Create3DTextLabel(TextCar, 0xFFFFFFAA ,0,0,0,20.0,0);
Attach3DTextLabelToVehicle(TextUpCar[c],c,0.0,0.0,0.0);
SetVehicleNumberPlate(c, VehicleSystem[GetCreatorID(c)][owner]);
}
else if(VehicleSystem[c][owned]==0)
{
format(TextCar,sizeof(TextCar),"This vehicle is for sale, price: %d",VehicleSystem[GetCreatorID(c)][preis]);
TextUpCar[c] = Create3DTextLabel(TextCar, 0xFFFFFFAA ,0,0,0,20.0,0);
Attach3DTextLabelToVehicle(TextUpCar[c],c,0.0,0.0,0.0);
}
}
return 1;