15.11.2013, 14:28
Hello guys, i need one little help in zombie apocalypse the time is running to slowly like 250(after 8 seconds)245(again after 8 seconds) 240...
help me to make this as like this 250(after 1seconds) 249(again after 1 second)248.....
here what i found in gammeode:
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help me to make this as like this 250(after 1seconds) 249(again after 1 second)248.....
here what i found in gammeode:
Код:
function OnMapUpdate() { time -= 1; new str[64]; format(str,sizeof(str),"%d",time); TextDrawSetString(TimeLeft,str); if(time <= 0) TextDrawSetString(TimeLeft," ..."),KillTimer(mapvar),KillTimer(balvar),SetTimer("ShowCheckpoint",MAX_SHOW_CP_TIME,false); return 1; }
Код:
function OnMapBalance() { if(playerOnline >= 2) { if(GetTeamPlayersAlive(TEAM_HUMAN) == 0) { KillTimer(balvar); KillTimer(mapvar); TextDrawSetString(TimeLeft,"~r~Zombies win"); SetTimer("EndMap",4000,false); // Cannot use MAX_END_TIME Because of MAX_END_TIME is set to 1 minute not 4 seconds *NOTE TO ME* foreach(Player,i) { if(team[i] == TEAM_ZOMBIE) { pInfo[i][pXP] += 30; GivePlayerXP(i,30); } } } } return 1; }
Код:
TimeLeft = TextDrawCreate(22.000000, 251.000000, "250"); TextDrawBackgroundColor(TimeLeft, 255); TextDrawFont(TimeLeft, 3); TextDrawLetterSize(TimeLeft, 1.770000, 3.499999); TextDrawColor(TimeLeft, 16777215); TextDrawSetOutline(TimeLeft, 0); TextDrawSetProportional(TimeLeft, 1); TextDrawSetShadow(TimeLeft, 1);