[Ajuda] ZCMD BUGA
#1

por exemplo , coloquei meu sistema de casa
mais quando dou /comprarcarro ele em vez de retornar pro carro que pedi , ele sу vem pro premier
strcmp(gunid, "hotknife", true, strlen(gunid)) == 0 como mudo << isso pra ZCM
vai o comando
pawn Код:
COMMAND:comprarcarro(playerid, params[])  return cmd_trocarcarro(playerid, params);
COMMAND:trocarcarro(playerid, params[])
{
    if(IsPlayerConnected(playerid))
    {
        new House = BrunoInfo[playerid][pPHousekey];
        if (House != 255 && strcmp(pNome(playerid), HouseInfo[BrunoInfo[playerid][pPHousekey]][hOwner], true) == 0)
        {
            new gunid[16];
            if(sscanf(params, "s", gunid))
            return SendClientMessage(playerid, COR_CINZA1, "Use: /comprarcarro [modelo]");
            strmid(gunid, tmp, 0, strlen(cmd), 255);
            if (GetPlayerMoney(playerid) > 100000)
            {
                new carid = BrunoInfo[playerid][pPHousekey]+totalveiculosh;
                if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
                    HouseInfo[House][hVec] = 409;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                if(strcmp(gunid, "premier", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
                    HouseInfo[House][hVec] = 426;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
                    HouseInfo[House][hVec] = 434;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
                    HouseInfo[House][hVec] = 480;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
                    HouseInfo[House][hVec] = 477;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
                    HouseInfo[House][hVec] = 522;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
                    HouseInfo[House][hVec] = 568;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
                    HouseInfo[House][hVec] = 562;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
                    HouseInfo[House][hVec] = 541;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
                    HouseInfo[House][hVec] = 451;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
                    HouseInfo[House][hVec] = 411;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
                    HouseInfo[House][hVec] = 415;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0)
                {
                    if(BrunoInfo[playerid][pVip] < 1)
                    {
                        SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                        return 1;
                    }
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
                    HouseInfo[House][hVec] = 567;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
                    HouseInfo[House][hVec] = 496;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
                    HouseInfo[House][hVec] = 580;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
                    HouseInfo[House][hVec] = 542;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
                    HouseInfo[House][hVec] = 560;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
                    HouseInfo[House][hVec] = 507;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
                    HouseInfo[House][hVec] = 521;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
                    HouseInfo[House][hVec] = 603;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
                    HouseInfo[House][hVec] = 585;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
                    HouseInfo[House][hVec] = 466;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
                    HouseInfo[House][hVec] = 492;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
                    HouseInfo[House][hVec] = 579;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
                    HouseInfo[House][hVec] = 559;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
                    HouseInfo[House][hVec] = 400;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
                    HouseInfo[House][hVec] = 551;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
                    HouseInfo[House][hVec] = 516;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
                    HouseInfo[House][hVec] = 475;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
                    HouseInfo[House][hVec] = 561;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
                    HouseInfo[House][hVec] = 550;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
                    HouseInfo[House][hVec] = 566;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
                    HouseInfo[House][hVec] = 558;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
                    HouseInfo[House][hVec] = 536;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
                    HouseInfo[House][hVec] = 565;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
                    HouseInfo[House][hVec] = 402;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
                    HouseInfo[House][hVec] = 424;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
                    HouseInfo[House][hVec] = 509;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0)
                {
                    SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
                    HouseInfo[House][hVec] = 510;
                    DestroyVehicle(carid);
                    CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                }
                else
                {
                    SendClientMessage(playerid, COR_BRANCO,"USE: /comprarcarro [nomedocarro]");
                    SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
                    SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
                    SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
                    SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
                    SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Vocк pagou R$100000, ele jб estб na sua casa!");
                OnPropUpdate();
                GivePlayerMoney(playerid,-100000);
                PlayerPlaySound(iddele, 1052, 0.0, 0.0, 0.0);
            }
            else
            {
                SendClientMessage(playerid, COR_BRANCO, "   Vocк nгo tem (R$100000)");
                return 1;
            }
        }
        else
        {
            SendClientMessage(playerid, COR_BRANCO, "   Vocк nгo tem uma casa");
            return 1;
        }
    }
    return 1;
}
Reply
#2

pawn Код:
COMMAND:comprarcarro(playerid, params[])  return cmd_trocarcarro(playerid, params);
COMMAND:trocarcarro(playerid, params[]) {

    new House = BrunoInfo[playerid][pPHousekey];
    if (House != 255 && strcmp(pNome(playerid), HouseInfo[BrunoInfo[playerid][pPHousekey]][hOwner], true) == 0)
    {
        if(isnull(params))
            return SendClientMessage(playerid, COR_CINZA1, "Use: /comprarcarro [modelo]");
           
        if (GetPlayerMoney(playerid) > 100000)
        {
            new carid = BrunoInfo[playerid][pPHousekey]+totalveiculosh;
            if(strcmp(params, "limozine", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
                HouseInfo[House][hVec] = 409;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            if(strcmp(params, "premier", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
                HouseInfo[House][hVec] = 426;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "hotknife", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
                HouseInfo[House][hVec] = 434;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "comet", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
                HouseInfo[House][hVec] = 480;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "zr350", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
                HouseInfo[House][hVec] = 477;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "nrg500", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
                HouseInfo[House][hVec] = 522;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "bandito", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
                HouseInfo[House][hVec] = 568;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "elegy", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
                HouseInfo[House][hVec] = 562;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "bullet", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
                HouseInfo[House][hVec] = 541;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "turismo", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
                HouseInfo[House][hVec] = 451;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "infernus", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
                HouseInfo[House][hVec] = 411;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "cheetah", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
                HouseInfo[House][hVec] = 415;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "savanna", true, strlen(params)) == 0)
            {
                if(BrunoInfo[playerid][pVip] < 1)
                {
                    SendClientMessage(playerid, COR_CINZA, "   Vocк nгo й membro vip !");
                    return 1;
                }
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
                HouseInfo[House][hVec] = 567;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "blistac", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
                HouseInfo[House][hVec] = 496;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "stafford", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
                HouseInfo[House][hVec] = 580;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "clover", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
                HouseInfo[House][hVec] = 542;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "sultan", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
                HouseInfo[House][hVec] = 560;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "elegant", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
                HouseInfo[House][hVec] = 507;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "hornet", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
                HouseInfo[House][hVec] = 521;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "phoenix", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
                HouseInfo[House][hVec] = 603;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "emperor", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
                HouseInfo[House][hVec] = 585;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "glendale", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
                HouseInfo[House][hVec] = 466;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "greenwood", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
                HouseInfo[House][hVec] = 492;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "huntley", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
                HouseInfo[House][hVec] = 579;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "jester", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
                HouseInfo[House][hVec] = 559;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "landstalker", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
                HouseInfo[House][hVec] = 400;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "merit", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
                HouseInfo[House][hVec] = 551;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "nebula", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
                HouseInfo[House][hVec] = 516;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "sabre", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
                HouseInfo[House][hVec] = 475;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "stratum", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
                HouseInfo[House][hVec] = 561;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "sunrise", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
                HouseInfo[House][hVec] = 550;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "tahoma", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
                HouseInfo[House][hVec] = 566;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "uranus", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
                HouseInfo[House][hVec] = 558;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "blade", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
                HouseInfo[House][hVec] = 536;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "flash", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
                HouseInfo[House][hVec] = 565;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "buffalo", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
                HouseInfo[House][hVec] = 402;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "bf-injection", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
                HouseInfo[House][hVec] = 424;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "bike", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
                HouseInfo[House][hVec] = 509;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else if(strcmp(params, "montainbike", true, strlen(params)) == 0)
            {
                SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
                HouseInfo[House][hVec] = 510;
                DestroyVehicle(carid);
                CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
            }
            else
            {
                SendClientMessage(playerid, COR_BRANCO,"USE: /comprarcarro [nomedocarro]");
                SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
                SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
                SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
                SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
                SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
                return 1;
            }
            SendClientMessage(playerid, COR_CINZA, "Vocк pagou R$100000, ele jб estб na sua casa!");
            OnPropUpdate();
            GivePlayerMoney(playerid,-100000);
            PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
        }
        else
        {
            SendClientMessage(playerid, COR_BRANCO, "   Vocк nгo tem (R$100000)");
            return 1;
        }
    }
    else
    {
        SendClientMessage(playerid, COR_BRANCO, "   Vocк nгo tem uma casa");
        return 1;
    }
    return 1;
}
Quando se trata apenas de um parвmetro nгo hб necessidade de se usar sscanf.

E quando for utilizar strings use da seguinte forma.

pawn Код:
CMD:mandarmensagem(playerid, params[] ) {

    new ID, Mensagem[64];
    if (sscanf(params, "us[64]", ID, Mensagem)) return 0;
   
    if (!IsPlayerConnected(ID)) return 0;
   
    SendClientMessage(ID, -1, Mensagem);

    return true;

}
Reply
#3

Quote:
Originally Posted by iCasTiel
Посмотреть сообщение
Quando se trata apenas de um parвmetro nгo hб necessidade de se usar sscanf.

E quando for utilizar strings use da seguinte forma.

pawn Код:
CMD:mandarmensagem(playerid, params[] ) {

    new ID, Mensagem[64];
    if (sscanf(params, "us[64]", ID, Mensagem)) return 0;
   
    if (!IsPlayerConnected(ID)) return 0;
   
    SendClientMessage(ID, -1, Mensagem);

    return true;

}
pawn esse comando tambem pode ser feito assim

pawn Код:
CMD:mandarmensagem(playerid, params[] ) {

    if (sscanf(params, "us[64]", params[0], params[1])) return 0;
   
    if (!IsPlayerConnected(params[0])) return 0;
   
    SendClientMessage(params[0], -1, params[1]);

    return true;

}
sem necessidade das new's
Reply
#4

Quote:
Originally Posted by PT
Посмотреть сообщение
pawn esse comando tambem pode ser feito assim

pawn Код:
CMD:mandarmensagem(playerid, params[] ) {

    if (sscanf(params, "us[64]", params[0], params[1])) return 0;
   
    if (!IsPlayerConnected(params[0])) return 0;
   
    SendClientMessage(params[0], -1, params[1]);

    return true;

}
sem necessidade das new's
Creio que nгo, params й uma string.

Exemplo:

pawn Код:
new i;

for ( i = 0; i < strlen(params); i++ ) {

    printf("Indice %i = %c", params[i] );

}

/*params = "0 Ola" // ID Mensagem
params[0] = '0';
params[1] = ' ';
params[2] = 'O';
params[3] = 'l';
params[4] = 'a';
params[5] = '\0';
*/
Reply
#5

Quote:
Originally Posted by iCasTiel
Посмотреть сообщение
Creio que nгo, params й uma string.

Exemplo:

pawn Код:
new i;

for ( i = 0; i < strlen(params); i++ ) {

    printf("Indice %i = %c", params[i] );

}

/*params = "0 Ola" // ID Mensagem
params[0] = '0';
params[1] = ' ';
params[2] = 'O';
params[3] = 'l';
params[4] = 'a';
params[5] = '\0';
*/
olha so

peguei neste comando

pawn Код:
CMD:mm(playerid, params[] ) {

    if (sscanf(params, "us[64]", params[0], params[1])) return SendClientMessage(playerid, -1, "Uso: /mm [id] [texto]");

    if (!IsPlayerConnected(params[0])) return SendClientMessage(playerid, -1, "Nao Esta Online ninguem com esse id");

    SendClientMessage(params[0], -1, params[1]);

    return true;

}
botei na minha gm fui testar e funfou direitinho.
Reply
#6

Quote:
Originally Posted by PT
Посмотреть сообщение
olha so

peguei neste comando

pawn Код:
CMD:mm(playerid, params[] ) {

    if (sscanf(params, "us[64]", params[0], params[1])) return SendClientMessage(playerid, -1, "Uso: /mm [id] [texto]");

    if (!IsPlayerConnected(params[0])) return SendClientMessage(playerid, -1, "Nao Esta Online ninguem com esse id");

    SendClientMessage(params[0], -1, params[1]);

    return true;

}
botei na minha gm fui testar e funfou direitinho.
Realmente funciona, falta de atenзгo minha, em nenhum momento me toquei que tudo estava sendo armazenado da seguinte maneira.

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