COMMAND:comprarcarro(playerid, params[]) return cmd_trocarcarro(playerid, params);
COMMAND:trocarcarro(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
new House = BrunoInfo[playerid][pPHousekey];
if (House != 255 && strcmp(pNome(playerid), HouseInfo[BrunoInfo[playerid][pPHousekey]][hOwner], true) == 0)
{
new gunid[16];
if(sscanf(params, "s", gunid))
return SendClientMessage(playerid, COR_CINZA1, "Use: /comprarcarro [modelo]");
strmid(gunid, tmp, 0, strlen(cmd), 255);
if (GetPlayerMoney(playerid) > 100000)
{
new carid = BrunoInfo[playerid][pPHousekey]+totalveiculosh;
if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
HouseInfo[House][hVec] = 409;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
if(strcmp(gunid, "premier", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
HouseInfo[House][hVec] = 426;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
HouseInfo[House][hVec] = 434;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
HouseInfo[House][hVec] = 480;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
HouseInfo[House][hVec] = 477;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
HouseInfo[House][hVec] = 522;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
HouseInfo[House][hVec] = 568;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
HouseInfo[House][hVec] = 562;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
HouseInfo[House][hVec] = 541;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
HouseInfo[House][hVec] = 451;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
HouseInfo[House][hVec] = 411;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
HouseInfo[House][hVec] = 415;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
HouseInfo[House][hVec] = 567;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
HouseInfo[House][hVec] = 496;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
HouseInfo[House][hVec] = 580;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
HouseInfo[House][hVec] = 542;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
HouseInfo[House][hVec] = 560;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
HouseInfo[House][hVec] = 507;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
HouseInfo[House][hVec] = 521;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
HouseInfo[House][hVec] = 603;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
HouseInfo[House][hVec] = 585;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
HouseInfo[House][hVec] = 466;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
HouseInfo[House][hVec] = 492;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
HouseInfo[House][hVec] = 579;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
HouseInfo[House][hVec] = 559;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
HouseInfo[House][hVec] = 400;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
HouseInfo[House][hVec] = 551;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
HouseInfo[House][hVec] = 516;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
HouseInfo[House][hVec] = 475;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
HouseInfo[House][hVec] = 561;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
HouseInfo[House][hVec] = 550;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
HouseInfo[House][hVec] = 566;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
HouseInfo[House][hVec] = 558;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
HouseInfo[House][hVec] = 536;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
HouseInfo[House][hVec] = 565;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
HouseInfo[House][hVec] = 402;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
HouseInfo[House][hVec] = 424;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
HouseInfo[House][hVec] = 509;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
HouseInfo[House][hVec] = 510;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else
{
SendClientMessage(playerid, COR_BRANCO,"USE: /comprarcarro [nomedocarro]");
SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Vocк pagou R$100000, ele jб estб na sua casa!");
OnPropUpdate();
GivePlayerMoney(playerid,-100000);
PlayerPlaySound(iddele, 1052, 0.0, 0.0, 0.0);
}
else
{
SendClientMessage(playerid, COR_BRANCO, " Vocк nгo tem (R$100000)");
return 1;
}
}
else
{
SendClientMessage(playerid, COR_BRANCO, " Vocк nгo tem uma casa");
return 1;
}
}
return 1;
}
COMMAND:comprarcarro(playerid, params[]) return cmd_trocarcarro(playerid, params);
COMMAND:trocarcarro(playerid, params[]) {
new House = BrunoInfo[playerid][pPHousekey];
if (House != 255 && strcmp(pNome(playerid), HouseInfo[BrunoInfo[playerid][pPHousekey]][hOwner], true) == 0)
{
if(isnull(params))
return SendClientMessage(playerid, COR_CINZA1, "Use: /comprarcarro [modelo]");
if (GetPlayerMoney(playerid) > 100000)
{
new carid = BrunoInfo[playerid][pPHousekey]+totalveiculosh;
if(strcmp(params, "limozine", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
HouseInfo[House][hVec] = 409;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
if(strcmp(params, "premier", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
HouseInfo[House][hVec] = 426;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "hotknife", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
HouseInfo[House][hVec] = 434;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "comet", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
HouseInfo[House][hVec] = 480;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "zr350", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
HouseInfo[House][hVec] = 477;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "nrg500", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
HouseInfo[House][hVec] = 522;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "bandito", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
HouseInfo[House][hVec] = 568;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "elegy", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
HouseInfo[House][hVec] = 562;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "bullet", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
HouseInfo[House][hVec] = 541;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "turismo", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
HouseInfo[House][hVec] = 451;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "infernus", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
HouseInfo[House][hVec] = 411;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "cheetah", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
HouseInfo[House][hVec] = 415;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "savanna", true, strlen(params)) == 0)
{
if(BrunoInfo[playerid][pVip] < 1)
{
SendClientMessage(playerid, COR_CINZA, " Vocк nгo й membro vip !");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
HouseInfo[House][hVec] = 567;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "blistac", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
HouseInfo[House][hVec] = 496;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "stafford", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
HouseInfo[House][hVec] = 580;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "clover", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
HouseInfo[House][hVec] = 542;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "sultan", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
HouseInfo[House][hVec] = 560;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "elegant", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
HouseInfo[House][hVec] = 507;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "hornet", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
HouseInfo[House][hVec] = 521;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "phoenix", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
HouseInfo[House][hVec] = 603;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "emperor", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
HouseInfo[House][hVec] = 585;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "glendale", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
HouseInfo[House][hVec] = 466;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "greenwood", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
HouseInfo[House][hVec] = 492;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "huntley", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
HouseInfo[House][hVec] = 579;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "jester", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
HouseInfo[House][hVec] = 559;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "landstalker", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
HouseInfo[House][hVec] = 400;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "merit", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
HouseInfo[House][hVec] = 551;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "nebula", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
HouseInfo[House][hVec] = 516;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "sabre", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
HouseInfo[House][hVec] = 475;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "stratum", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
HouseInfo[House][hVec] = 561;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "sunrise", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
HouseInfo[House][hVec] = 550;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "tahoma", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
HouseInfo[House][hVec] = 566;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "uranus", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
HouseInfo[House][hVec] = 558;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "blade", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
HouseInfo[House][hVec] = 536;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "flash", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
HouseInfo[House][hVec] = 565;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "buffalo", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
HouseInfo[House][hVec] = 402;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "bf-injection", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
HouseInfo[House][hVec] = 424;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "bike", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
HouseInfo[House][hVec] = 509;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else if(strcmp(params, "montainbike", true, strlen(params)) == 0)
{
SendClientMessage(playerid, COR_CINZA, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
HouseInfo[House][hVec] = 510;
DestroyVehicle(carid);
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
}
else
{
SendClientMessage(playerid, COR_BRANCO,"USE: /comprarcarro [nomedocarro]");
SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
return 1;
}
SendClientMessage(playerid, COR_CINZA, "Vocк pagou R$100000, ele jб estб na sua casa!");
OnPropUpdate();
GivePlayerMoney(playerid,-100000);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
}
else
{
SendClientMessage(playerid, COR_BRANCO, " Vocк nгo tem (R$100000)");
return 1;
}
}
else
{
SendClientMessage(playerid, COR_BRANCO, " Vocк nгo tem uma casa");
return 1;
}
return 1;
}
CMD:mandarmensagem(playerid, params[] ) {
new ID, Mensagem[64];
if (sscanf(params, "us[64]", ID, Mensagem)) return 0;
if (!IsPlayerConnected(ID)) return 0;
SendClientMessage(ID, -1, Mensagem);
return true;
}
Quando se trata apenas de um parвmetro nгo hб necessidade de se usar sscanf.
E quando for utilizar strings use da seguinte forma. pawn Код:
|
CMD:mandarmensagem(playerid, params[] ) {
if (sscanf(params, "us[64]", params[0], params[1])) return 0;
if (!IsPlayerConnected(params[0])) return 0;
SendClientMessage(params[0], -1, params[1]);
return true;
}
pawn esse comando tambem pode ser feito assim
pawn Код:
|
new i;
for ( i = 0; i < strlen(params); i++ ) {
printf("Indice %i = %c", params[i] );
}
/*params = "0 Ola" // ID Mensagem
params[0] = '0';
params[1] = ' ';
params[2] = 'O';
params[3] = 'l';
params[4] = 'a';
params[5] = '\0';
*/
Creio que nгo, params й uma string.
Exemplo: pawn Код:
|
CMD:mm(playerid, params[] ) {
if (sscanf(params, "us[64]", params[0], params[1])) return SendClientMessage(playerid, -1, "Uso: /mm [id] [texto]");
if (!IsPlayerConnected(params[0])) return SendClientMessage(playerid, -1, "Nao Esta Online ninguem com esse id");
SendClientMessage(params[0], -1, params[1]);
return true;
}
olha so
peguei neste comando pawn Код:
|