RemoveBuildingForPlayer fading objects
#1

Hello, i just converted a map with Mta and added RemoveBuildingForPlayer to remove gta default objects. The problem is: The removed objects keeps fading on and off with the custom mapped objects. How i can fix it?
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#2

Use MAP EDITOR SAMP
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#3

What? Why i should, i feel better with Mta, i asked for a fix, not for another map editor.
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#4

I also recommend to use other map editor, just to make sure if that cause the problem. Because I never had that problem while removing objects with map editor.
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#5

I DONT WANNA USE IT ANOTHER MAP EDITOR SINCE I LOST THE ORIGINAL MAP FILE I MADE USING MTA! I just want to fix! Damn you guys why you keep posting about a new map editor since i already said i dont want use another one!
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#6

Then I don't give a shi*, you have that problem, not me. We are just trying to give you some advice you noob.
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#7

That shouldn't be happening. I know sometimes MTA doesn't select the right object so you SHOULD give JerneL's map editor a shot and see if you can't completely remove the buildings/objects with that.
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#8

It sounds like you didn't remove the LOD object of that building.
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#9

That's... Friendly.
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#10

As above, some objects come in pairs, one which displays when you are far away or not directly facing it, and one that displays when it is a point of focus. Often the lower quality models are the model ID above the high quality one so try removing the object I'd above it too worked for me
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