RemoveBuildingForPlayer fading objects -
Face9000 - 11.08.2013
Hello, i just converted a map with Mta and added RemoveBuildingForPlayer to remove gta default objects. The problem is: The removed objects keeps fading on and off with the custom mapped objects. How i can fix it?
Re: RemoveBuildingForPlayer fading objects -
morocco - 11.08.2013
Use MAP EDITOR SAMP
Re: RemoveBuildingForPlayer fading objects -
Face9000 - 11.08.2013
What? Why i should, i feel better with Mta, i asked for a fix, not for another map editor.
Re: RemoveBuildingForPlayer fading objects -
RedJohn - 11.08.2013
I also recommend to use other map editor, just to make sure if that cause the problem. Because I never had that problem while removing objects with map editor.
Re: RemoveBuildingForPlayer fading objects -
Face9000 - 12.08.2013
I DONT WANNA USE IT ANOTHER MAP EDITOR SINCE I LOST THE ORIGINAL MAP FILE I MADE USING MTA! I just want to fix! Damn you guys why you keep posting about a new map editor since i already said i dont want use another one!
Re: RemoveBuildingForPlayer fading objects -
RedJohn - 12.08.2013
Then I don't give a shi*, you have that problem, not me. We are just trying to give you some advice you noob.
Re: RemoveBuildingForPlayer fading objects -
Scenario - 12.08.2013
That shouldn't be happening. I know sometimes MTA doesn't select the right object so you SHOULD give JerneL's map editor a shot and see if you can't completely remove the buildings/objects with that.
Re: RemoveBuildingForPlayer fading objects -
Pottus - 12.08.2013
It sounds like you didn't remove the LOD object of that building.
Re: RemoveBuildingForPlayer fading objects -
DeMotion - 15.08.2013
That's... Friendly.
Re: RemoveBuildingForPlayer fading objects -
FUDDS - 16.08.2013
As above, some objects come in pairs, one which displays when you are far away or not directly facing it, and one that displays when it is a point of focus. Often the lower quality models are the model ID above the high quality one so try removing the object I'd above it too
worked for me