18.06.2013, 08:22
Hey Guys I Keep Getting these Warning on these lines Thanks for the help
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
{
if(PlayerInfo[playerid][Skin] != GetPlayerSkin(playerid))
PlayerInfo[playerid][Skin] = GetPlayerSkin(playerid);
{
}
if(PlayerInfo[playerid][Armour] != GetPlayerArmour(playerid))
PlayerInfo[playerid][Armour] = GetPlayerArmour(playerid);
{
}
if(PlayerInfo[playerid][Angle] != GetPlayerFacingAngle(playerid))
PlayerInfo[playerid][Angle] = GetPlayerFacingAngle(playerid);
{
}
if(PlayerInfo[playerid][Interior] != GetPlayerInterior(playerid))
PlayerInfo[playerid][Interior] = GetPlayerInterior(playerid);
{
}
if(PlayerInfo[playerid][VirtualWorld] != GetPlayerVirtualWorld(playerid))
PlayerInfo[playerid][VirtualWorld] = GetPlayerVirtualWorld(playerid);
}
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
{
if(PlayerInfo[playerid][Skin] != GetPlayerSkin(playerid))
PlayerInfo[playerid][Skin] = GetPlayerSkin(playerid);
{
}
if(PlayerInfo[playerid][Armour] != GetPlayerArmour(playerid))
PlayerInfo[playerid][Armour] = GetPlayerArmour(playerid);
{
}
if(PlayerInfo[playerid][Angle] != GetPlayerFacingAngle(playerid))
PlayerInfo[playerid][Angle] = GetPlayerFacingAngle(playerid);
{
}
if(PlayerInfo[playerid][Interior] != GetPlayerInterior(playerid))
PlayerInfo[playerid][Interior] = GetPlayerInterior(playerid);
{
}
if(PlayerInfo[playerid][VirtualWorld] != GetPlayerVirtualWorld(playerid))
PlayerInfo[playerid][VirtualWorld] = GetPlayerVirtualWorld(playerid);
}