warning 202: number of arguments does not match definition [PLEASE HELP] -
chubz - 18.06.2013
Hey Guys I Keep Getting these Warning on these lines Thanks for the help
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
warning 202: number of arguments does not match definition
{
if(PlayerInfo[playerid][Skin] != GetPlayerSkin(playerid))
PlayerInfo[playerid][Skin] = GetPlayerSkin(playerid);
{
}
if(PlayerInfo[playerid][Armour] != GetPlayerArmour(playerid))
PlayerInfo[playerid][Armour] = GetPlayerArmour(playerid);
{
}
if(PlayerInfo[playerid][Angle] != GetPlayerFacingAngle(playerid))
PlayerInfo[playerid][Angle] = GetPlayerFacingAngle(playerid);
{
}
if(PlayerInfo[playerid][Interior] != GetPlayerInterior(playerid))
PlayerInfo[playerid][Interior] = GetPlayerInterior(playerid);
{
}
if(PlayerInfo[playerid][VirtualWorld] != GetPlayerVirtualWorld(playerid))
PlayerInfo[playerid][VirtualWorld] = GetPlayerVirtualWorld(playerid);
}
Re: warning 202: number of arguments does not match definition [PLEASE HELP] -
Chris10 - 18.06.2013
Maybe try
if(PlayerInfo[playerid][Skin] !== GetPlayerSkin(playerid))
PlayerInfo[playerid][Skin] == GetPlayerSkin(playerid);
and so on..
just add double '='
Re: warning 202: number of arguments does not match definition [PLEASE HELP] -
legodude - 18.06.2013
some of these functions need a variable passed to them, where they store their values in. you can search the functions on the wiki, youll see how they are made up there.
Re: warning 202: number of arguments does not match definition [PLEASE HELP] -
chubz - 18.06.2013
Nah That Gve me errors what im trying to do is telling it that
PlayerInfo[playerid][Skin] = GetPlayerSkin(playerid);
so that on disconnect it recognises that
dini_IntSet(file, "Skin",PlayerInfo[playerid][Skin]);
is to get the players skin and save it in the file I hope that's not confusing