17.06.2013, 04:01
Hi all, this is a mapping textured by a friend who gave it to me and what I bring in another community, the mapping is textured LSPD, here some pictures:
Code:
new comisaria; In OnPlayerSpawn SetObjectMaterial(comisaria, 4, 19378, "all_walls", "mp_shop_floor2", 0); SetObjectMaterial(comisaria, 5, 19378, "all_walls", "mp_shop_floor2", 0); SetObjectMaterial(comisaria, 6, 19378, "all_walls", "cj_lightwood", 0); SetObjectMaterial(comisaria, 7, 19378, "all_walls", "cj_lightwood", 0); SetObjectMaterial(comisaria, 8, 19378, "all_walls", "cj_lightwood", 0); SetObjectMaterial(comisaria, 12, 4586, "skyscrap3_lan2", "sl_skyscrpr05", 0); SetObjectMaterial(comisaria, 13, 19378, "all_walls", "mp_shop_floor2", 0); In OnGameModeInit comisaria = CreateObject(3976, 1571.63, -1675.74, 35.68, 360.00, 0.00, 0.09); In OnPlayerConnect or where are the RemoveBuildingForPlayer this. RemoveBuildingForPlayer(playerid, 4064, 1571.6016, -1675.7500, 35.6797, 0.25); RemoveBuildingForPlayer(playerid, 3976, 1571.6016, -1675.7500, 35.6797, 0.25);