30.05.2013, 01:36
I saw in many CnR servers that Cops when they shoot another Cop , Their Health don't decrease how can i make it , shall i make it with OnPlayerTakeDamage ?
SetPlayerTeam(playerid, TEAM);
TeamVariable[playerid] = TEAM_SOMETHING;
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can you make it in code , can't get it , or is there a tutorial or something like this
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stock TeamOne
{
SetPlayerTeam(playerid, TeamOne);
TeamVariable[playerid] = TeamOne;
return 1;
}
stock TeamTwo
{
SetPlayerTeam(playerid, TeamTwo);
TeamVariable[playerid] = TeamTwo;
return 1;
}
#define TEAM_COPS 0
Stock TeamOne
{
SetPlayerTeam(playerid, TeamOne);
TeamVariable[playerid] = TeamOne;
return 1;
}
Public OnPlayerSpawn(playerid)
{
If(gTeam[playerid] == TEAM_COPS)
{
TeamOne(playerid);
return 1;
}
}