Drug locker
#1

Hello

I've created a drug locker. Everything displays fine if "WEED", "COCAINE" and "CRACK" are 0.

But if Cocaine or Crack > 0 the items above dont show up. Can anybody help me?

(It's a dialog btw)

Код:
		case DIALOG_DRUGLOCKER:
		{
			new info[256];
			new path[256];
			format(path, 68, "/Houses/%i.ini", GetPVarInt(playerid,"InHouse"));
			if(dini_Int(path,"Weed")>=0)
			{
			    format(info, sizeof(info), "Weed: %ig\n", dini_Int(path,"Weed"));
			}
			if(dini_Int(path,"Crack")>=0)
			{
			    format(info, sizeof(info), "Crack: %ig\n", dini_Int(path,"Crack"));
			}
			if(dini_Int(path,"Cocaine")>=0)
			{
			    format(info, sizeof(info), "Cocaine: %ig\n", dini_Int(path,"Cocaine"));
			}
			ShowPlayerDialog(playerid, dialogid, DIALOG_STYLE_LIST, "Drug - Locker", info, "Select", "Cancel");
		}
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