26.01.2013, 11:57
(
Последний раз редактировалось qkac1234; 27.01.2013 в 17:32.
)
Here is the codes of my mod.
The problem is, when I use /move2 and then I type the id the object is disappear
The problem is, when I use /move2 and then I type the id the object is disappear
Код:
enum { DIALOG_x, DIALOG_y, DIALOG_z, DIALOG_model, DIALOG_delete, DIALOG_x2, DIALOG_y2, DIALOG_z2, DIALOG_move } new long:model; new Float: Angle[3]; new Float: Pos[ 4 ]; new Float: Angle2[3]; new Float: Pos2[ 4 ]; new speed = 100; new qkac[MAX_OBJECTS]; new o; COMMAND:xm(playerid, params[]) { ShowPlayerDialog(playerid, DIALOG_x2, DIALOG_STYLE_INPUT, "X", "Type it:", "Submit", "Cancel"); return 1; } COMMAND:ym(playerid, params[]) { ShowPlayerDialog(playerid, DIALOG_y2, DIALOG_STYLE_INPUT, "Y", "Type it:", "Submit", "Cancel"); return 1; } COMMAND:zm(playerid, params[]) { ShowPlayerDialog(playerid, DIALOG_z2, DIALOG_STYLE_INPUT, "Z", "Type it:", "Submit", "Cancel"); return 1; } COMMAND:move2(playerid, params[]) { ShowPlayerDialog(playerid, DIALOG_delete, DIALOG_STYLE_INPUT, "Move", "Type it:", "Submit", "Cancel"); return 1; } if(dialogid == DIALOG_move) { if(response == 1) { //Angle[ 0 ]=inputtext[20]; qkac[o]=strval(inputtext); qkac[o] = MoveDynamicObject(model, Pos[0]+Pos2[0], Pos[1]+Pos2[1], Pos[2]+Pos2[2], speed, 000.0,000.0,000.0); } else { SendClientMessage(playerid, 0xEB000FFF, ":("); } return 1; }