15.12.2012, 18:06
(
Последний раз редактировалось gurmani11; 28.09.2013 в 18:17.
)
EDIT











public OnPlayerSpawn(playerid)
{
if(is_player_in_dm[playerid] == 0)
{
//your code
}else{
GivePlayerWeapon(playerid, 30, 500);//AK47 with 500 Amo
}
//So on....
SetPlayerWorldBounds(playerid,20000.0000, -20000.0000, 20000.0000, -20000.0000.);