[FilterScript] [FS] Backwards's Vehicle System - Speedometer and Vehicle Health-
#21

Sug , add a km/h version. Most of us are europeans whith km/h speedo type.
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#22

Would be better if it displayed in mph and in km/h both at the same time, or a toggle with a command
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#23

Under the function where it gets the player's speed, you can change the type of speed to km.
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#24

Reupload pastebin link!
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#25

Quote:
Originally Posted by ShadowMcFartPants!
Reupload pastebin link!
Done
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#26

no need for the .inc shit, just take out the last line and if you carn't do it i will re-write your code so you don't need it?
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#27

Im gonna rewrite this in a little bit without the inc. Ill also make it a little bit more efficient.
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#28

cool
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#29

Quote:
Originally Posted by Backwardsman97
Im gonna rewrite this in a little bit without the inc. Ill also make it a little bit more efficient.
You maybe could add kilometers/per hour too then?
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#30

Good job. Thx
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#31

Nice
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#32

What Is The Problem?



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#33

seems to mee like you have some other textdraws... and when you have done /rcon gmx or restarted the server, they have messed each other up... so, either use a filterscript and dont load it untill you getinto the server and doo /rcon loadfs or make a stupid textdraw like ahead of all of the others

Код:
new Text:stupid;
new Text:alloftheotherones;

OnGamemodeinit() {

stupid = TextDrawCreate(rawrrawrrawr)
alloftheotherones = TextDrawCreate(decentplaces)
i thinks if you doo that properly it should work xD
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#34

Pretty cool.
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#35

Cool Tanks XD
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