05.11.2012, 14:45
Hy Everyone, I have this command..
that gives me..one warning 219, no errors..and ..ingame, i set a Car to: IsASalesVehicle..and i put the id 250, the first id, and is not create me the "ownedcar[idx] = ..." with the new coordonates ..i've setted..So..where-s the problem..? Replay me in english, romanian, german, or spanish..please..
Код:
else if(strcmp(x_nr,"buy",true) == 0) { new idx = 250; new coordsstring[256]; if(IsASalesVehicle(idcar)) { if(IsPlayerInVehicle(playerid, idcar)) { if(PlayerInfo[playerid][pLevel] < 4) { SendClientMessage(playerid, COLOR_GREY, "You need to be level 4 to buy a vehicle!"); return 1; } if(PlayerInfo[playerid][pPcarkey] == 999 || PlayerInfo[playerid][pPcarkey2] == 999 || PlayerInfo[playerid][pPcarkey3] == 999) { } else return SendClientMessage(playerid, COLOR_GREY,"* You already own 3 cars!"); if(GetPlayerMoney(playerid) >= GetVehiclePrice(idcar)) { if(PlayerInfo[playerid][pCarLic] == 1) { new File: file2 = fopen("cfg/cars.cfg", io_read); for(new h = 250; h < sizeof(CarInfo); h++) { if(CarInfo[h][cOwned] == 0) { idx = h; h = 9999; } } if(PlayerInfo[playerid][pPcarkey] != 999 && PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = idx; } else if(PlayerInfo[playerid][pPcarkey] != 999 && PlayerInfo[playerid][pPcarkey2] != 999){ PlayerInfo[playerid][pPcarkey3] = idx; } else { PlayerInfo[playerid][pPcarkey] = idx; } CarInfo[idx][cOwned] = 1; strmid(CarInfo[idx][cOwner], sendername, 0, strlen(sendername), 999); SafeGivePlayerMoney(playerid,-GetVehiclePrice(idcar)); if(IsModelAPlane(idcar) || IsModelAHeli(idcar)) { CarInfo[idx][cLocationx] = 1432.6451; CarInfo[idx][cLocationy] = 1378.7216; CarInfo[idx][cLocationz] = 11.5507; CarInfo[idx][cAngle] = 359.2072; SendClientMessage(playerid, COLOR_YELLOW2, "Your Aircraft has been deliveried to Las Venturas Airport, you can get it there!"); SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!"); SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!"); GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Las Venturas Airport!", 5000, 3); } else if(IsModelABoat(idcar)) { CarInfo[idx][cLocationx] = -1568.9614; CarInfo[idx][cLocationy] = 169.0118; CarInfo[idx][cLocationz] = -0.6016; CarInfo[idx][cAngle] = 208.7506; SendClientMessage(playerid, COLOR_YELLOW2, "Your Boat has been deliveried to San Fierro Docks, you can get it there!"); SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!"); SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!"); GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3); } else { CarInfo[idx][cLocationx] = -1589.2644; CarInfo[idx][cLocationy] = 106.9119; CarInfo[idx][cLocationz] = 3.5495; CarInfo[idx][cAngle] = 317.1649; SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle has been deliveried to San Fierro Docks, you can get it there!"); SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!"); SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!"); GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3); } format(coordsstring, sizeof(coordsstring), "%d|%f|%f|%f|%f|%d|%d|%d\n", CarInfo[idx][cModel], CarInfo[idx][cLocationx], CarInfo[idx][cLocationy], CarInfo[idx][cLocationz], CarInfo[idx][cAngle], CarInfo[idx][cColorOne], CarInfo[idx][cColorTwo]); if(idx == 0) { file2 = fopen("cfg/cars.cfg", io_write); } else { file2 = fopen("cfg/cars.cfg", io_append); } fwrite(file2, coordsstring); idx++; DestroyVehicle(idx); ownedcar[idx] = CreateVehicle(CarInfo[idx][cModel],CarInfo[idx][cLocationx],CarInfo[idx][cLocationy],CarInfo[idx][cLocationz],90.0,1,1,30000); PlayerPlayMusic(playerid); SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!"); gEngine[playerid] = 0; engineOn[GetPlayerVehicleID(playerid)] = false; RemovePlayerFromVehicle(playerid); DateProp(playerid); OnPropUpdate(); OnPlayerUpdate(playerid); fclose(file2); } else { SendClientMessage(playerid, COLOR_WHITE, "* For security reasons, a Driving License is needed to buy a car!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! "); return 1; } } else { //do nothing } } }