Command v buy problem -
MMickey - 05.11.2012
Hy Everyone, I have this command..
Код:
else if(strcmp(x_nr,"buy",true) == 0)
{
new idx = 250;
new coordsstring[256];
if(IsASalesVehicle(idcar))
{
if(IsPlayerInVehicle(playerid, idcar))
{
if(PlayerInfo[playerid][pLevel] < 4)
{
SendClientMessage(playerid, COLOR_GREY, "You need to be level 4 to buy a vehicle!");
return 1;
}
if(PlayerInfo[playerid][pPcarkey] == 999 || PlayerInfo[playerid][pPcarkey2] == 999 || PlayerInfo[playerid][pPcarkey3] == 999) { }
else return SendClientMessage(playerid, COLOR_GREY,"* You already own 3 cars!");
if(GetPlayerMoney(playerid) >= GetVehiclePrice(idcar))
{
if(PlayerInfo[playerid][pCarLic] == 1)
{
new File: file2 = fopen("cfg/cars.cfg", io_read);
for(new h = 250; h < sizeof(CarInfo); h++)
{
if(CarInfo[h][cOwned] == 0)
{
idx = h;
h = 9999;
}
}
if(PlayerInfo[playerid][pPcarkey] != 999 && PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = idx; }
else if(PlayerInfo[playerid][pPcarkey] != 999 && PlayerInfo[playerid][pPcarkey2] != 999){ PlayerInfo[playerid][pPcarkey3] = idx; } else { PlayerInfo[playerid][pPcarkey] = idx; }
CarInfo[idx][cOwned] = 1;
strmid(CarInfo[idx][cOwner], sendername, 0, strlen(sendername), 999);
SafeGivePlayerMoney(playerid,-GetVehiclePrice(idcar));
if(IsModelAPlane(idcar) || IsModelAHeli(idcar))
{
CarInfo[idx][cLocationx] = 1432.6451;
CarInfo[idx][cLocationy] = 1378.7216;
CarInfo[idx][cLocationz] = 11.5507;
CarInfo[idx][cAngle] = 359.2072;
SendClientMessage(playerid, COLOR_YELLOW2, "Your Aircraft has been deliveried to Las Venturas Airport, you can get it there!");
SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Las Venturas Airport!", 5000, 3);
}
else if(IsModelABoat(idcar))
{
CarInfo[idx][cLocationx] = -1568.9614;
CarInfo[idx][cLocationy] = 169.0118;
CarInfo[idx][cLocationz] = -0.6016;
CarInfo[idx][cAngle] = 208.7506;
SendClientMessage(playerid, COLOR_YELLOW2, "Your Boat has been deliveried to San Fierro Docks, you can get it there!");
SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3);
}
else
{
CarInfo[idx][cLocationx] = -1589.2644;
CarInfo[idx][cLocationy] = 106.9119;
CarInfo[idx][cLocationz] = 3.5495;
CarInfo[idx][cAngle] = 317.1649;
SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle has been deliveried to San Fierro Docks, you can get it there!");
SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3);
}
format(coordsstring, sizeof(coordsstring), "%d|%f|%f|%f|%f|%d|%d|%d\n",
CarInfo[idx][cModel],
CarInfo[idx][cLocationx],
CarInfo[idx][cLocationy],
CarInfo[idx][cLocationz],
CarInfo[idx][cAngle],
CarInfo[idx][cColorOne],
CarInfo[idx][cColorTwo]);
if(idx == 0)
{
file2 = fopen("cfg/cars.cfg", io_write);
}
else
{
file2 = fopen("cfg/cars.cfg", io_append);
}
fwrite(file2, coordsstring);
idx++;
DestroyVehicle(idx);
ownedcar[idx] = CreateVehicle(CarInfo[idx][cModel],CarInfo[idx][cLocationx],CarInfo[idx][cLocationy],CarInfo[idx][cLocationz],90.0,1,1,30000);
PlayerPlayMusic(playerid);
SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!");
gEngine[playerid] = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
RemovePlayerFromVehicle(playerid);
DateProp(playerid);
OnPropUpdate();
OnPlayerUpdate(playerid);
fclose(file2);
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "* For security reasons, a Driving License is needed to buy a car!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! ");
return 1;
}
}
else
{
//do nothing
}
}
}
that gives me..one warning 219, no errors..and ..ingame, i set a Car to: IsASalesVehicle..and i put the id 250, the first id, and is not create me the "ownedcar[idx] = ..." with the new coordonates ..i've setted..So..where-s the problem..? Replay me in english, romanian, german, or spanish..please..
Re: Command v buy problem -
Stu1 - 05.11.2012
What is the warning and the line?
Re: Command v buy problem -
MMickey - 05.11.2012
warning 219: local variable "idx" shadows a variable at a preceding level
at
but i delete the line..and is a full compilation..no errors, no warnings..and ingame is not create any car...
Re: Command v buy problem -
thefatshizms - 05.11.2012
You can solve this by simply renaming idx to something else.
Re: Command v buy problem -
MMickey - 05.11.2012
i know that..I solved that warning anyway..but that does not disturbed me..i want ..ingame to create a new car..with a new coordonates..and the car is not created
Re: Command v buy problem -
MMickey - 06.11.2012
up please..
Re: Command v buy problem -
MMickey - 07.11.2012
up...
Re: Command v buy problem -
MMickey - 10.11.2012
can someone..read this topic..?