[Ajuda] Modo De Andar
#1

Ajuuda Aer , Criei Um Game Mode BASICA
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Serve Brasil The Real Iniciou");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Brasil The Real");
	AddPlayerClass(10, 1612.3243,-2273.2234,13.5168,8.8334, 0, 0, 0, 0, 0, 0);
	CreateVehicle(522,1563.0195,-2271.6021,13.5469,91.2408,0,6,60000);
	AddStaticPickup(1242,1,1563.0195,-2271.6021,13.5469,91.2408);
	SetTimer("Bem Vindo",60000,true);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	SendClientMessage(playerid,-1,"Seja Bem Vindo Ao Brasil The Real");
	SendClientMessageToAll(-1,"Um Player Entrou No Serve");
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	SendClientMessageToAll(-1,"Um Player Saiu Do Serve");
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	SendClientMessage(playerid,-1,"Voce Foi Morto");
	GameTextForPlayer(playerid,"Voce Morreu",3000,3);
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/meucomando", cmdtext, true, 10) == 0)
	{
		GivePlayerMoney(playerid,10000);
		SetPlayerHealth(playerid,100);
		SetPlayerArmour(playerid,50);
		SendClientMessage(playerid,-1,"Voce Utilizou O /meucomando");
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	GameTextForPlayer(playerid,"Voce Entrou Em Um Veiculo",3000,3);
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	GameTextForPlayer(playerid,"Voce Saiu Do Veiculo",3000,3);
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
Aer Tiipo Quando O Buneco Iniicia , Ele Anda Numa Maneira Estranha Queriia Trocar Esse Stilo Para O Estilo De Andar Noormal Como Eu Fazo ?
Reply
#2

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Serve Brasil The Real Iniciou");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Brasil The Real");
	UsePlayerPedAnims();
	AddPlayerClass(10, 1612.3243,-2273.2234,13.5168,8.8334, 0, 0, 0, 0, 0, 0);
	CreateVehicle(522,1563.0195,-2271.6021,13.5469,91.2408,0,6,60000);
	AddStaticPickup(1242,1,1563.0195,-2271.6021,13.5469,91.2408);
	SetTimer("Bem Vindo",60000,true);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	SendClientMessage(playerid,-1,"Seja Bem Vindo Ao Brasil The Real");
	SendClientMessageToAll(-1,"Um Player Entrou No Serve");
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	SendClientMessageToAll(-1,"Um Player Saiu Do Serve");
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	SendClientMessage(playerid,-1,"Voce Foi Morto");
	GameTextForPlayer(playerid,"Voce Morreu",3000,3);
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/meucomando", cmdtext, true, 10) == 0)
	{
		GivePlayerMoney(playerid,10000);
		SetPlayerHealth(playerid,100);
		SetPlayerArmour(playerid,50);
		SendClientMessage(playerid,-1,"Voce Utilizou O /meucomando");
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	GameTextForPlayer(playerid,"Voce Entrou Em Um Veiculo",3000,3);
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	GameTextForPlayer(playerid,"Voce Saiu Do Veiculo",3000,3);
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
Reply
#3

pawn Код:
#include <a_samp>

main()
{
    print("\n----------------------------------");
    print(" Serve Brasil The Real Iniciou");
    print("----------------------------------\n");
}
public OnGameModeInit()
{
    UsePlayerPedAnims();
    SetGameModeText("Brasil The Real");
    AddPlayerClass(10, 1612.3243,-2273.2234,13.5168,8.8334, 0, 0, 0, 0, 0, 0);
    CreateVehicle(522,1563.0195,-2271.6021,13.5469,91.2408,0,6,60000);
    AddStaticPickup(1242,1,1563.0195,-2271.6021,13.5469,91.2408);
    SetTimer("Bem Vindo",60000,true);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid,-1,"Seja Bem Vindo Ao Brasil The Real");
    SendClientMessageToAll(-1,"Um Player Entrou No Serve");
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    SendClientMessageToAll(-1,"Um Player Saiu Do Serve");
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    SendClientMessage(playerid,-1,"Voce Foi Morto");
    GameTextForPlayer(playerid,"Voce Morreu",3000,3);
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/meucomando", cmdtext, true, 10) == 0)
    {
        GivePlayerMoney(playerid,10000);
        SetPlayerHealth(playerid,100);
        SetPlayerArmour(playerid,50);
        SendClientMessage(playerid,-1,"Voce Utilizou O /meucomando");
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    GameTextForPlayer(playerid,"Voce Entrou Em Um Veiculo",3000,3);
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    GameTextForPlayer(playerid,"Voce Saiu Do Veiculo",3000,3);
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
Retirei umas linhas que correspondiam a filterscripts
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#4

Em Baixo de public OnGameModeInit() coloque:
Quote:

UsePlayerPedAnims();

Ex:
Quote:

public OnGameModeInit()
{
UsePlayerPedAnims();
return 1;
}

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