saving the items that player buys
#1

hey guys today i scripted a simple /buyitem command using attached objects.
but whenever the player dissconnects, the object doesnt get saved... is there anyway to save the item that the player bought?
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#2

could somebody help me?
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#3

dang please somebody help
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#4

nobody?
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#5

damn i gotta fix it :/
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#6

You can bump every 48 hours.
Also code or GTHO. Do you have some storage (ini/xml/database) already implemented?
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#7

Quote:
Originally Posted by Misiur
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You can bump every 48 hours.
Also code or GTHO. Do you have some storage (ini/xml/database) already implemented?
err sry
hmm no i don't . code is so long . and i think , using a stock to make functions and creating a dialog to make them available for players to buy doesn't need any code to post.
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#8

heh
whats the gm give it too me?!
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