Error with animlist
#1

Код:
#include <a_samp>
#define SPECIAL_ACTION_PISSING 68
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_YELLOW 0xFFFF00AA
public OnFilterScriptInit()
{
        print("\n--------------------------------------");
        print("          Editted                   ");
        print("          Editted                    ");
        print("--------------------------------------\n");
        return 1;
}

public OnFilterScriptExit()
{
        print("\n----------------------------------");
        print("          Anims Unloading           ");
        print("                                    ");
        print("----------------------------------\n");
        return 1;
}


public OnPlayerCommandText(playerid, cmdtext[])
{
        if (strcmp("/animlist", cmdtext, true, 10) == 0)
        {
        ShowPlayerDialog(playerid,2006,DIALOG_STYLE_LIST,"AnimList","/relax\n | /scared\n | /sick\n | /wave\n | /spank\n | /taichi\n | /crossarms\n |/wank\n | /kiss\n | /talk\n | /fucku\n | /cocaine\n | /rocky\n | /sit\n | /smoke\n | /beach\n | /lookout\n | /circle\n | /medic\n | /chat\n | /die\n | /slapa\n | /rofl\n | /glitched\n | /fakefire\n | /bomb\n | /robman\n | /handsup\n | /piss\n | /laydown\n","Select","Exit");
            return 1;
    		}
        return 0;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==2006 && response==1)
{

switch(listitem)
    {
	 case 0:
	 {
	 ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
	 }
     case 1:
	 if (GetPlayerState(playerid)== 1)
            	{
           		SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
           		}
	 case 2:
	 {
	 ApplyAnimation(playerid,"BASEBALL","Bat_2",4.0,0,1,1,1,0);
	 }
	 case 3:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
            	ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
	 }
	 case 4:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
            	ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);

	 }
	 case 5:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
            	ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);

	 }
	 case 6:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
            	ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);

	 }
	 case 7:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
            	ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);

	 }
	 case 8:
	 {
	         	if (GetPlayerState(playerid)== 1)
            	{
            	ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
	 }
	 case 9:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
            	ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);

	 }
	 case 10:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
            	ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
	 }
	 case 11:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000);

	 }
	 case 12:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
           		ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);

	 }
	 case 13:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);

	 }
	 case 14:
	 {
	         	if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
	 }
	 case 15:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);

	 }
	 case 16:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600);

	 }
	 case 17:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
    			ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);

	 }
	 case 18:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
	 }
	 case 19:
	 {
	         	if (GetPlayerState(playerid)== 1)
            	{
           		ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
	 }
	 case 20:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);

	 }
	 case 21:
	 {
	         	if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
	 }
	 case 22:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);

	 }
	 case 23:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);

	 }
	 case 24:
	 {
	         	if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
	 }
	 case 25:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);

	 }
	 case 26:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);

	 }
	 case 27:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);

	 }
	 case 28:
	 {
	         	if (GetPlayerState(playerid)== 1)
            	{
             	PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
	 }
	 case 29:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
                ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
                PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);

	 }
	 case 30:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);

	 }
	 case 31:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
	 }
	 case 32:
	 {
	 if (GetPlayerState(playerid)== 1)
            	{
             	SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);
	 }
	 case 33:
	 {
	 ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
	 }
	return 1;
}
return 0;
}
I got these 4 errors in this.
Help me to remove it
Код:
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(29) : warning 217: loose indentation
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(60) : error 014: invalid statement; not in switch
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(60) : warning 215: expression has no effect
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(60) : error 001: expected token: ";", but found ":"
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(60) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(60) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


4 Errors.
Help me with it, please
so, i can remove these errors
Reply
#2

Dude paste your code again but use [pawn] tags to paste it not [code] tags it has messed the identation I think. Or maybe your identation sucks.
Reply
#3

pawn Код:
#include <a_samp>
#define SPECIAL_ACTION_PISSING 68
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_YELLOW 0xFFFF00AA
public OnFilterScriptInit()
{
        print("\n--------------------------------------");
        print("          Editted                   ");
        print("          Editted                    ");
        print("--------------------------------------\n");
        return 1;
}

public OnFilterScriptExit()
{
        print("\n----------------------------------");
        print("          Anims Unloading           ");
        print("                                    ");
        print("----------------------------------\n");
        return 1;
}


public OnPlayerCommandText(playerid, cmdtext[])
{
        if (strcmp("/animlist", cmdtext, true, 10) == 0)
        {
        ShowPlayerDialog(playerid,2006,DIALOG_STYLE_LIST,"AnimList","/relax\n | /scared\n | /sick\n | /wave\n | /spank\n | /taichi\n | /crossarms\n |/wank\n | /kiss\n | /talk\n | /fucku\n | /cocaine\n | /rocky\n | /sit\n | /smoke\n | /beach\n | /lookout\n | /circle\n | /medic\n | /chat\n | /die\n | /slapa\n | /rofl\n | /glitched\n | /fakefire\n | /bomb\n | /robman\n | /handsup\n | /piss\n | /laydown\n","Select","Exit");
            return 1;
            }
        return 0;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==2006 && response==1)
{

switch(listitem)
    {
     case 0:
     {
     ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
     }
     case 1:
     if (GetPlayerState(playerid)== 1)
                {
                SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
                }
     case 2:
     {
     ApplyAnimation(playerid,"BASEBALL","Bat_2",4.0,0,1,1,1,0);
     }
     case 3:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
     }
     case 4:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);

     }
     case 5:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);

     }
     case 6:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);

     }
     case 7:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);

     }
     case 8:
     {
                if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
     }
     case 9:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);

     }
     case 10:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
     }
     case 11:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000);

     }
     case 12:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);

     }
     case 13:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);

     }
     case 14:
     {
                if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
     }
     case 15:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);

     }
     case 16:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600);

     }
     case 17:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);

     }
     case 18:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
     }
     case 19:
     {
                if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
     }
     case 20:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);

     }
     case 21:
     {
                if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
     }
     case 22:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);

     }
     case 23:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);

     }
     case 24:
     {
                if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
     }
     case 25:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);

     }
     case 26:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);

     }
     case 27:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);

     }
     case 28:
     {
                if (GetPlayerState(playerid)== 1)
                {
                PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
     }
     case 29:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
                PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);

     }
     case 30:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);

     }
     case 31:
     {
     if (GetPlayerState(playerid)== 1)
                {
                ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
     }
     case 32:
     {
     if (GetPlayerState(playerid)== 1)
                {
                SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);
     }
     case 33:
     {
     ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
     }
    return 1;
}
return 0;
}
Reply
#4

LOL I think your identation is not good. Anyway I did it for you:
pawn Код:
#include <a_samp>
#define SPECIAL_ACTION_PISSING 68
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_YELLOW 0xFFFF00AA
public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print("          Editted                   ");
    print("          Editted                    ");
    print("--------------------------------------\n");
    return 1;
}


public OnFilterScriptExit()
{
    print("\n----------------------------------");
    print("          Anims Unloading           ");
    print("                                    ");
    print("----------------------------------\n");
    return 1;
}


public OnPlayerCommandText(playerid, cmdtext[])
{
                                                  // this must be 8 here not 10 since we have 8 characters in your cmd
    if (strcmp("/animlist", cmdtext, true, 8) == 0) {
        ShowPlayerDialog(playerid,2006,DIALOG_STYLE_LIST,"AnimList","/relax\n | /scared\n | /sick\n | /wave\n | /spank\n | /taichi\n | /crossarms\n |/wank\n | /kiss\n | /talk\n | /fucku\n | /cocaine\n | /rocky\n | /sit\n | /smoke\n | /beach\n | /lookout\n | /circle\n | /medic\n | /chat\n | /die\n | /slapa\n | /rofl\n | /glitched\n | /fakefire\n | /bomb\n | /robman\n | /handsup\n | /piss\n | /laydown\n","Select","Exit");
        return 1;
    }
    return 0;
}


public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid==2006 && response==1) {
        switch(listitem) {
            case 0:
            {
                ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
            }
            case 1:
                if (GetPlayerState(playerid)== 1) {
                    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
                }
            case 2:
            {
                ApplyAnimation(playerid,"BASEBALL","Bat_2",4.0,0,1,1,1,0);
            }
            case 3:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
                }
            }
            case 4:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
                }
            }
            case 5:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
                }
            }
            case 6:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
                }
            }
            case 7:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
                }
            }
            case 8:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
                }
            }
            case 9:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);

                }
            }
            case 10:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
                }
            }
            case 11:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000);

                }
            }
            case 12:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);
                }
            }
            case 13:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
                }
            }
            case 14:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
                }
            }
            case 15:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);
                }
            }
            case 16:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600);
                }
            }
            case 17:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
                }
            }
            case 18:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
                }
            }
            case 19:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
                }
            }
            case 20:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
                }
            }
            case 21:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
                }
            }
            case 22:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
                }
            }
            case 23:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
                }
            }
            case 24:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
                }
            }
            case 25:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
                }
            }
            case 26:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
                }
            }
            case 27:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
                }
            }
            case 28:
            {
                if (GetPlayerState(playerid)== 1) {
                    PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
                }
            }
            case 29:
            {
                if (GetPlayerState(playerid)== 1) {
                                                  // Vomit BAH!
                    ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
                    PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);
                }
            }
            case 30:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
                }
            }
            case 31:
            {
                if (GetPlayerState(playerid)== 1) {
                    ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
                }
            }
            case 32:
            {
                if (GetPlayerState(playerid)== 1) {
                    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);
                }
            }
            case 33:
            {
                                                  // Lay down
                ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
            }
        }
        return 1;
    }
    return 0;
}
Was a time consuming work but had fun doing it.
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