Error with animlist -
RyanPetersons - 14.06.2012
Код:
#include <a_samp>
#define SPECIAL_ACTION_PISSING 68
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_YELLOW 0xFFFF00AA
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Editted ");
print(" Editted ");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
print("\n----------------------------------");
print(" Anims Unloading ");
print(" ");
print("----------------------------------\n");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/animlist", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid,2006,DIALOG_STYLE_LIST,"AnimList","/relax\n | /scared\n | /sick\n | /wave\n | /spank\n | /taichi\n | /crossarms\n |/wank\n | /kiss\n | /talk\n | /fucku\n | /cocaine\n | /rocky\n | /sit\n | /smoke\n | /beach\n | /lookout\n | /circle\n | /medic\n | /chat\n | /die\n | /slapa\n | /rofl\n | /glitched\n | /fakefire\n | /bomb\n | /robman\n | /handsup\n | /piss\n | /laydown\n","Select","Exit");
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==2006 && response==1)
{
switch(listitem)
{
case 0:
{
ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
}
case 1:
if (GetPlayerState(playerid)== 1)
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
}
case 2:
{
ApplyAnimation(playerid,"BASEBALL","Bat_2",4.0,0,1,1,1,0);
}
case 3:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
}
case 4:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
}
case 5:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
}
case 6:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
}
case 7:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
}
case 8:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
}
case 9:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
}
case 10:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
}
case 11:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000);
}
case 12:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);
}
case 13:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
}
case 14:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
}
case 15:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);
}
case 16:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600);
}
case 17:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
}
case 18:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
}
case 19:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
}
case 20:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
}
case 21:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
}
case 22:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
}
case 23:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
}
case 24:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
}
case 25:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
}
case 26:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
}
case 27:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
}
case 28:
{
if (GetPlayerState(playerid)== 1)
{
PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
}
case 29:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);
}
case 30:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
}
case 31:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
}
case 32:
{
if (GetPlayerState(playerid)== 1)
{
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);
}
case 33:
{
ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
}
return 1;
}
return 0;
}
I got these 4 errors in this.
Help me to remove it
Код:
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(29) : warning 217: loose indentation
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(60) : error 014: invalid statement; not in switch
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(60) : warning 215: expression has no effect
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(60) : error 001: expected token: ";", but found ":"
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(60) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Mostwanted\My Documents\Downloads\samp03e_svr_win32\filterscripts\lolypop.pwn(60) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
Help me with it, please
so, i can remove these errors
Re: Error with animlist -
Faisal_khan - 14.06.2012
Dude paste your code again but use [pawn] tags to paste it not [code] tags it has messed the identation I think. Or maybe your identation sucks.
Re: Error with animlist -
RyanPetersons - 14.06.2012
pawn Код:
#include <a_samp>
#define SPECIAL_ACTION_PISSING 68
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_YELLOW 0xFFFF00AA
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Editted ");
print(" Editted ");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
print("\n----------------------------------");
print(" Anims Unloading ");
print(" ");
print("----------------------------------\n");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/animlist", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid,2006,DIALOG_STYLE_LIST,"AnimList","/relax\n | /scared\n | /sick\n | /wave\n | /spank\n | /taichi\n | /crossarms\n |/wank\n | /kiss\n | /talk\n | /fucku\n | /cocaine\n | /rocky\n | /sit\n | /smoke\n | /beach\n | /lookout\n | /circle\n | /medic\n | /chat\n | /die\n | /slapa\n | /rofl\n | /glitched\n | /fakefire\n | /bomb\n | /robman\n | /handsup\n | /piss\n | /laydown\n","Select","Exit");
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==2006 && response==1)
{
switch(listitem)
{
case 0:
{
ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
}
case 1:
if (GetPlayerState(playerid)== 1)
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
}
case 2:
{
ApplyAnimation(playerid,"BASEBALL","Bat_2",4.0,0,1,1,1,0);
}
case 3:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
}
case 4:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
}
case 5:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
}
case 6:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
}
case 7:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
}
case 8:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
}
case 9:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
}
case 10:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
}
case 11:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000);
}
case 12:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);
}
case 13:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
}
case 14:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
}
case 15:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);
}
case 16:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600);
}
case 17:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
}
case 18:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
}
case 19:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
}
case 20:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
}
case 21:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
}
case 22:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
}
case 23:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
}
case 24:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
}
case 25:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
}
case 26:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
}
case 27:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
}
case 28:
{
if (GetPlayerState(playerid)== 1)
{
PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
}
case 29:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);
}
case 30:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
}
case 31:
{
if (GetPlayerState(playerid)== 1)
{
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
}
case 32:
{
if (GetPlayerState(playerid)== 1)
{
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);
}
case 33:
{
ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
}
return 1;
}
return 0;
}
Re: Error with animlist -
Faisal_khan - 14.06.2012
LOL I think your identation is not good. Anyway I did it for you:
pawn Код:
#include <a_samp>
#define SPECIAL_ACTION_PISSING 68
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_YELLOW 0xFFFF00AA
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Editted ");
print(" Editted ");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
print("\n----------------------------------");
print(" Anims Unloading ");
print(" ");
print("----------------------------------\n");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
// this must be 8 here not 10 since we have 8 characters in your cmd
if (strcmp("/animlist", cmdtext, true, 8) == 0) {
ShowPlayerDialog(playerid,2006,DIALOG_STYLE_LIST,"AnimList","/relax\n | /scared\n | /sick\n | /wave\n | /spank\n | /taichi\n | /crossarms\n |/wank\n | /kiss\n | /talk\n | /fucku\n | /cocaine\n | /rocky\n | /sit\n | /smoke\n | /beach\n | /lookout\n | /circle\n | /medic\n | /chat\n | /die\n | /slapa\n | /rofl\n | /glitched\n | /fakefire\n | /bomb\n | /robman\n | /handsup\n | /piss\n | /laydown\n","Select","Exit");
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==2006 && response==1) {
switch(listitem) {
case 0:
{
ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
}
case 1:
if (GetPlayerState(playerid)== 1) {
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
}
case 2:
{
ApplyAnimation(playerid,"BASEBALL","Bat_2",4.0,0,1,1,1,0);
}
case 3:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
}
}
case 4:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
}
}
case 5:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
}
}
case 6:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
}
}
case 7:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
}
}
case 8:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
}
}
case 9:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
}
}
case 10:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
}
}
case 11:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000);
}
}
case 12:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);
}
}
case 13:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
}
}
case 14:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
}
}
case 15:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);
}
}
case 16:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600);
}
}
case 17:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
}
}
case 18:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
}
}
case 19:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
}
}
case 20:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
}
}
case 21:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
}
}
case 22:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
}
}
case 23:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
}
}
case 24:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
}
}
case 25:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
}
}
case 26:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
}
}
case 27:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
}
}
case 28:
{
if (GetPlayerState(playerid)== 1) {
PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
}
}
case 29:
{
if (GetPlayerState(playerid)== 1) {
// Vomit BAH!
ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);
}
}
case 30:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
}
}
case 31:
{
if (GetPlayerState(playerid)== 1) {
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
}
}
case 32:
{
if (GetPlayerState(playerid)== 1) {
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);
}
}
case 33:
{
// Lay down
ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
}
}
return 1;
}
return 0;
}
Was a time consuming work but had fun doing it.