21.05.2012, 13:42
OnPlayerSpawn:
OnPlayerDeath:
After death, player isn't spectating vehicle....
These functions are on the top of callbacks
EDIT:
After death, player gains message "You died", but after spawn, he doesn't get message "Spawned"
Код:
if(Died[playerid]) { TogglePlayerSpectating(playerid, 1); PlayerSpectateVehicle(playerid, Car, 3); SetTimerEx("Ride", 5000, false, "i", playerid); SendClientMessage(playerid, 0xFFFFFFFF, "Spawned"); return 1; }
Код:
if(killerid == INVALID_PLAYER_ID) { GameTextForPlayer(playerid,"Died",2000,2); ResetPlayerMoneyA(playerid); Died[playerid]=true; SendClientMessage(playerid, 0xFFFFFFFF, "You died"); return 1; }
These functions are on the top of callbacks
EDIT:
After death, player gains message "You died", but after spawn, he doesn't get message "Spawned"