21.05.2012, 13:42
OnPlayerSpawn:
OnPlayerDeath:
After death, player isn't spectating vehicle....
These functions are on the top of callbacks
EDIT:
After death, player gains message "You died", but after spawn, he doesn't get message "Spawned"
Код:
if(Died[playerid])
{
TogglePlayerSpectating(playerid, 1);
PlayerSpectateVehicle(playerid, Car, 3);
SetTimerEx("Ride", 5000, false, "i", playerid);
SendClientMessage(playerid, 0xFFFFFFFF, "Spawned");
return 1;
}
Код:
if(killerid == INVALID_PLAYER_ID)
{
GameTextForPlayer(playerid,"Died",2000,2);
ResetPlayerMoneyA(playerid);
Died[playerid]=true;
SendClientMessage(playerid, 0xFFFFFFFF, "You died");
return 1;
}
These functions are on the top of callbacks
EDIT:
After death, player gains message "You died", but after spawn, he doesn't get message "Spawned"

