CreateDynamicObject
#1

Im having a bit of trouble doing CreateDynamicObject, when it compiles fine and i do /createhouse [price] it sends me a message saying " House Created " which it should do but i cant see the object


How can i make the object show and also if the object does show by messing with the code you can not walk through it which im trying to make it so you can


pawn Code:
HouseInfo[playerid][hEnter] = CreateDynamicObject(1273, x, y, z, x, y, z, 0, 0, 0);

Thank You


Please Help Me Please
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#2

Aren't you looking for CreatePickup/CreateDynamicPickup? If I recall correctly, modelid 1273 is either the yellow info icon or the white arrow.
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#3

Quote:
Originally Posted by Vince
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Aren't you looking for CreatePickup/CreateDynamicPickup? If I recall correctly, modelid 1273 is either the yellow info icon or the white arrow.
ID 1273 is a green house icon, I want to make it so when you do /createhouse the icon appears and spins


Thank You


Please Help Me Please
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#4

if(HouseInfo[h][hSetted] == 1)
{
format(PropertyString,sizeof(PropertyString),"Hous e is UNOWNED! \n House ID: %d \n Price: $%d \n Description: %s \n Level Needed: %d",HouseInfo[h][hWorld], HouseInfo[h][hValue],HouseInfo[h][hDiscription], HouseInfo[h][hLevel]);
HouseLabel[h] = Create3DTextLabel(PropertyString ,0x00FF00AA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],25, 0, 1);
HousePickup[h] = CreateDynamicPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
}



Try that
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#5

Quote:
Originally Posted by Chris iceman
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if(HouseInfo[h][hSetted] == 1)
{
format(PropertyString,sizeof(PropertyString),"Hous e is UNOWNED! \n House ID: %d \n Price: $%d \n Description: %s \n Level Needed: %d",HouseInfo[h][hWorld], HouseInfo[h][hValue],HouseInfo[h][hDiscription], HouseInfo[h][hLevel]);
HouseLabel[h] = Create3DTextLabel(PropertyString ,0x00FF00AA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],25, 0, 1);
HousePickup[h] = CreateDynamicPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
}



Try that
Did not work all i want it to do is create a green house icon and for it to spin around when i do /createhouse
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#6

Thank You


Please Help Me Please
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#7

Try
Streamer_Update(playerid);
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#8

Quote:
Originally Posted by newbienoob
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Try
Streamer_Update(playerid);
Where


Thank You


Please Help Me Please
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#9

If you want it to spin use createpickup
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