CreateDynamicObject -
Scripter12345 - 01.05.2012
Im having a bit of trouble doing CreateDynamicObject, when it compiles fine and i do /createhouse [price] it sends me a message saying " House Created " which it should do but i cant see the object
How can i make the object show and also if the object does show by messing with the code you can not walk through it which im trying to make it so you can
pawn Code:
HouseInfo[playerid][hEnter] = CreateDynamicObject(1273, x, y, z, x, y, z, 0, 0, 0);
Thank You
Please Help Me Please
Re: CreateDynamicObject -
Vince - 01.05.2012
Aren't you looking for CreatePickup/CreateDynamicPickup? If I recall correctly, modelid 1273 is either the yellow info icon or the white arrow.
Re: CreateDynamicObject -
Scripter12345 - 01.05.2012
Quote:
Originally Posted by Vince
Aren't you looking for CreatePickup/CreateDynamicPickup? If I recall correctly, modelid 1273 is either the yellow info icon or the white arrow.
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ID 1273 is a green house icon, I want to make it so when you do /createhouse the icon appears and spins
Thank You
Please Help Me Please
Re: CreateDynamicObject -
Chris iceman - 01.05.2012
if(HouseInfo[h][hSetted] == 1)
{
format(PropertyString,sizeof(PropertyString),"Hous e is UNOWNED! \n House ID: %d \n Price: $%d \n Description: %s \n Level Needed: %d",HouseInfo[h][hWorld], HouseInfo[h][hValue],HouseInfo[h][hDiscription], HouseInfo[h][hLevel]);
HouseLabel[h] = Create3DTextLabel(PropertyString ,0x00FF00AA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],25, 0, 1);
HousePickup[h] = CreateDynamicPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
}
Try that
Re: CreateDynamicObject -
Scripter12345 - 01.05.2012
Quote:
Originally Posted by Chris iceman
if(HouseInfo[h][hSetted] == 1)
{
format(PropertyString,sizeof(PropertyString),"Hous e is UNOWNED! \n House ID: %d \n Price: $%d \n Description: %s \n Level Needed: %d",HouseInfo[h][hWorld], HouseInfo[h][hValue],HouseInfo[h][hDiscription], HouseInfo[h][hLevel]);
HouseLabel[h] = Create3DTextLabel(PropertyString ,0x00FF00AA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],25, 0, 1);
HousePickup[h] = CreateDynamicPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
}
Try that
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Did not work all i want it to do is create a green house icon and for it to spin around when i do /createhouse
Re: CreateDynamicObject -
Scripter12345 - 01.05.2012
Thank You
Please Help Me Please
Re: CreateDynamicObject -
newbienoob - 01.05.2012
Try
Streamer_Update(playerid);
Re: CreateDynamicObject -
Scripter12345 - 01.05.2012
Quote:
Originally Posted by newbienoob
Try
Streamer_Update(playerid);
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Where
Thank You
Please Help Me Please
Re: CreateDynamicObject -
varga - 01.05.2012
If you want it to spin use createpickup