17.04.2012, 20:06
From what I've read and personally know, SetPlayerColor and SetPlayerMarkerForPlayer are connected or related to one another. Is there any way to prevent that? I mean, like setting someone's color without having a marker on the radar.
I've already tried setting them up under OnPlayerStreamIn by making their markers transparent but still, the markers appear for a certain player. Everyone's markers are also transparent even if they have different player colors when they spawn and connect.
So back to my question, is there a way to make these functions NOT CONNECTED or RELATED at all?
Edit: I'm currently using the latest client and server for 0.3e but I've also tested this out on earlier versions and still get the same result.
I've already tried setting them up under OnPlayerStreamIn by making their markers transparent but still, the markers appear for a certain player. Everyone's markers are also transparent even if they have different player colors when they spawn and connect.
So back to my question, is there a way to make these functions NOT CONNECTED or RELATED at all?
Edit: I'm currently using the latest client and server for 0.3e but I've also tested this out on earlier versions and still get the same result.